meshsmoothing

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meshsmoothing

Postby Moach » Fri Nov 21, 2003 12:12 pm

i need to meshsmooth my fuselage now, but i have to preserve the windshield and wings to keep their shape.

how do i keep certain polygons or vertices from being meshsmoothed?

i know i did this before, but i can't remember how ::)
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Re: meshsmoothing

Postby Felix/FFDS » Fri Nov 21, 2003 12:28 pm

Detach them into separate parts?
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meshsmoothing

Postby Moach » Fri Nov 21, 2003 12:58 pm

that doesn't work, i tried, but when i do that it smoothes around the detached part and it doesn't fit anymore

i want to somehow isolate a part of a mesh so it doens't get smoothed
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Re: meshsmoothing

Postby Katahu » Sun Nov 23, 2003 6:17 pm

Try experimenting with the Modify Tab.

Chances are, you might remember.
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