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Re-assigning textures

Posted:
Wed Nov 19, 2003 1:02 am
by Wing Nut
What am I doing wrong here?
Re: Re-assigning textures

Posted:
Wed Nov 19, 2003 1:24 am
by Firestriker
Does the ui_manufacturer=All Private Props show in your menu? If not, try using an actual manufacturer's name.
Lou
Re: Re-assigning textures

Posted:
Wed Nov 19, 2003 4:35 am
by Hagar
Further to Lou's suggestion it might be an idea to add the ui_type. This will be the same for all variations. For example:
[fltsim.0]
title=F1 P-51D Mustang
sim=RD_P-51D_Mustang
visual_damage=1
model=
panel=
sound=
texture=
kb_checklists=RD_P-51D_CHECK
kb_reference=
editable=0
atc_id=NP51D
atc_airline=
atc_flight_number=1944
atc_heavy=0
ui_manufacturer=North American Aviation
ui_type=P-51D Mustang
ui_variation=Miss Kimberly
description=GMAX P-51 'Reno' Mustang. Original design by Roger L. Dial. Flight Dynamics
Re: Re-assigning textures

Posted:
Wed Nov 19, 2003 6:46 am
by Felix/FFDS
In you rmodel folder - what is the *.mdl file name?
Note that you have RD_P51D_GMAX.air, but your config file is calling for RD_P51D_Mustang.
your aircraft.cfg sim= name must match the *.mdl which should match the *.air file names....
Hope that helps
Re: Re-assigning textures

Posted:
Wed Nov 19, 2003 10:32 am
by Wing Nut
Thanks guys, I've got it sorted out kind of. The first five show up (textures 0-4), but not the last 5 for some reason. I updated the original posting to what I have now. So why should only half of them show up?
Re: Re-assigning textures

Posted:
Wed Nov 19, 2003 10:38 am
by Felix/FFDS
[quote]Thanks guys, I've got it sorted out kind of.
Re: Re-assigning textures

Posted:
Wed Nov 19, 2003 10:57 am
by Wing Nut
Felix, thanks a BUNCH!
Re: Re-assigning textures

Posted:
Wed Nov 19, 2003 11:29 am
by Felix/FFDS
[quote]Felix, thanks a BUNCH!
Re: Re-assigning textures

Posted:
Wed Nov 19, 2003 11:51 am
by Hagar
Ooops....! I missed those duplicate entries.

Felix to the rescue as usual.
