Got a problem

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Got a problem

Postby macropodathist1 » Tue Oct 07, 2003 9:05 pm

I have a mustang that WILL NOT fly level under any circumstances. If I push the stick fully forward, it only stops turning up, and doesn't go down. My joystick is quite perfectly callibrated. Is there something in the aircraft.cfg I can edit to make it fly level dead stick? I want an accurate mustang, and I don't know if the real thing flies dead stick, but darn it, I KNOW no self respecting aircraft designer would let something like this slip, especially North American. So if anyone know how to fix it, please, feel free to respond..
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Re: Got a problem

Postby macropodathist1 » Tue Oct 07, 2003 9:05 pm

I forgot to mention. The aircraft is for fs2k4, and I am using it with that..
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Re: Got a problem

Postby RIC_BARKER » Wed Oct 08, 2003 7:13 am

Try lookin for where the centre of gravity is located. You can see a graphical representation of this in the fs2004 payload editor.

Generally, you want it to be about 1/4 of the chord. In other words, about 1/4 of the way back along the wings.

You can set the centre of gravity in the "aircraft.cfg" file.

It sounds as though it's too far back at the moment, so try increasing the number a bit (it's probably at 0 now, try 5)

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Re: Got a problem

Postby macropodathist1 » Wed Oct 08, 2003 9:27 am

I can't find center of gravity in the file. What else might it be called?..
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Re: Got a problem

Postby RIC_BARKER » Wed Oct 08, 2003 10:13 am

Here is a copy of the section you're looking for.

[WEIGHT_AND_BALANCE]
max_gross_weight = 150000                      // (pounds)
empty_weight = 74170                           // (pounds)

reference_datum_position     =  0, 0, 0         // (feet) distance from FlightSim Reference position: (1/4 chord, centerline, waterline)
empty_weight_CG_position     =  5, 0, 0         // (feet) longitudinal, lateral, vertical distance from specified datum


I have made the section you need bold. Try making the first number (in my example, it's 5) a little larger until she flies level.

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