by tshikwara » Mon Oct 06, 2003 5:34 pm
Thanks very much for your help. I have discovered that the failure to export was due to something else. I hadn't changed anything, but one of the animations went haywire in the updated version and that was causing the failure to export. I feel like a dunce!! sorry for wasting everones time. I have learnt some very uselfull stuff though, so not a complete waste. The aircraft is nearing completion. Just doing some validation of the aerodynamics (not my strongest topic), then ready. A few weeks me thinks. It will be uploaded here of course.
As far as the axis it is made in causing shading differences, there is no doubt about it. I experimented with that, and it makes all the difference. Maybe there is some checkbox ticked in my GMAX options that shouldn't be?? In the screenshot above, the fuselage, bullet, bullet fairing and engines were created in the rear view, so are light at the back, shaded at the front. The wings and horzontal tail etc are in the side view, one wing shades light, the other dark, etc, etc, The gear doors were created in the top view, and shaded like they were in full sun (when they should be darker). I made another set in the bottom view, otherwise identical, and they shaded like they were underneath (i.e were darker).
Cheers
Last edited by
tshikwara on Mon Oct 06, 2003 5:39 pm, edited 1 time in total.