Okay, Felix, here's another one for you. I have landing gear that (of course) need to have polygons on the inner surface. Problem is, the polys are a little hard to contour using the "create polygons" thing. So what I want to do is create a copy and then turn it inside-out, basically flipping the polys while leaving them in their original positions. Can I do that? Otherwise I have a long row to hoe . . .
clone object.
polygon sub-object
flip normals.