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by Mike Thurman » Sun Sep 07, 2003 11:32 am
I know really well how to do aircraft and scenery in GMAX, but have no idea how to texture or export the models I make.
Can someone please give me some help?
thanks
Mike T
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by emh8 » Sun Sep 07, 2003 2:28 pm
Mike,
I recommend posting in the design forum. You're more likely to get an accurate response there!

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by Scottler » Sun Sep 07, 2003 6:47 pm
Um. This IS the design forum. lol
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by Felix/FFDS » Sun Sep 07, 2003 10:30 pm
(insert sound of being hit with a wet polygon)
Could it be that the thread was moved in here by an ever-helpful moderator?
[quote]Um.
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by Felix/FFDS » Sun Sep 07, 2003 10:34 pm
From the
FFDS Tutorials Section Teturing in gmaxhttp://home.wanadoo.nl/r.j.o/skyraider/ ... apping.htmThis tutorial shows you how to apply texturemaps to 3D aircraft models, using the UVW Map and Unwrap UVW modifiers. This tutorial should be relatively easy to follow, even for beginners to 3D texturemapping.
Last edited by
Felix/FFDS on Sun Sep 07, 2003 10:37 pm, edited 1 time in total.
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