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				FSDS2 KEYFRAME ANIMATION PROBLEM....
				
Posted: 
Mon Aug 18, 2003 9:35 am 
				by Threadkiller
				im trying to animate the bomb bay doors with the spoiler key, i tagged them, i picked the name from the keyframe animation tag list.... i added the keyframes and compiled but the thing is not working 

 i cant figure out whats wwroong!!! 

i checked the help file and it says that i have to add a pre process, but that is meant for actual spoilers, and i want the bomb bay doors to oopen when u hit the spoiler key 

i cannot tag them as a moving canopy becasue i already have the canopy stuff animated.... 

what can i do?!?!?  :-[
 
			 
			
		
			
				Re: FSDS2 KEYFRAME ANIMATION PROBLEM....
				
Posted: 
Mon Aug 18, 2003 2:36 pm 
				by RIC_BARKER
				Rather than use the spoiler and keyframe method, have you tried using the 'lav dump valve' tag?
Make sure your axis' are lined up correctly, an it's animated between 0-100.
More info would be useful. Does the part not appear in fs, or just not move?
Ric B.
			 
			
		
			
				Re: FSDS2 KEYFRAME ANIMATION PROBLEM....
				
Posted: 
Mon Aug 18, 2003 6:09 pm 
				by Threadkiller
				no, i havent tried that tag, and the part appears in CFS2 it just doesnt move 

whats that tag for??? what key triggers it?
btw, i ried the bomb_bay tag and the cargo_door tag with no effect 

 the axis are checked and in place, the part is animated between 1 & 100
if i add the tag u told me to, do i eed to add any pre process?
 
			 
			
		
			
				Re: FSDS2 KEYFRAME ANIMATION PROBLEM....
				
Posted: 
Mon Aug 18, 2003 6:25 pm 
				by RIC_BARKER
				Hmm, this is odd.
I'm not that familiar with CFS2, but, from what you have described, it should work.
Why do you need to add a pre-process? Is this so the doors won't open on the ground?
			 
			
		
			
				Re: FSDS2 KEYFRAME ANIMATION PROBLEM....
				
Posted: 
Mon Aug 18, 2003 6:31 pm 
				by Threadkiller
				ya, they are bomb bay doors...
			 
			
		
			
				Re: FSDS2 KEYFRAME ANIMATION PROBLEM....
				
Posted: 
Mon Aug 18, 2003 8:22 pm 
				by Felix/FFDS
				#1 -Make sure that bomb_bay isn't remmed out (;) in your mdl_paramDict_cfs2.txt file (FSDS2 main directory)
#2 - Typically, you need a spoiler entry in the aircraft.cfg file. 
#3 - If you're using the LDV, remember it's a water rudder, used with the Shift-W ket, but you need anb entry in the aircraft.cfg file.
			 
			
		
			
				Re: FSDS2 KEYFRAME ANIMATION PROBLEM....
				
Posted: 
Wed Aug 20, 2003 8:29 am 
				by Threadkiller
				#1 -Make sure that bomb_bay isn't remmed out (;) in your mdl_paramDict_cfs2.txt file (FSDS2 main directory)
#2 - Typically, you need a spoiler entry in the aircraft.cfg file. 
i dont get the first one... 

 elaborate please...  :-[
for the second one, what does a spoiler entry looks like??? (someone else did the CFG and i dont have an editor, only notepad 

 )
and as far as i know, my bay doors have nothing o do with water rudders... (im faairly new to this animation bussiness so, i dont really undertand  :-X 

 )
 
			 
			
		
			
				Re: FSDS2 KEYFRAME ANIMATION PROBLEM....
				
Posted: 
Wed Aug 20, 2003 1:40 pm 
				by Threadkiller
				Felix, i checked on that whatever file and the bomb_bay tag does not have the little colon [;] 
i have an entry on the CFG file that goes like this
[exits]
number_of_exits=1
exit_rate.0=0.4
			 
			
		
			
				Re: FSDS2 KEYFRAME ANIMATION PROBLEM....
				
Posted: 
Thu Aug 21, 2003 7:16 pm 
				by Merlin66
				Come on, come on.. for the rest of us who will probably face the a similar problem on a future aircraft.... what WAS the solution???
Ken
			 
			
		
			
				Re: FSDS2 KEYFRAME ANIMATION PROBLEM....
				
Posted: 
Thu Aug 21, 2003 8:23 pm 
				by Threadkiller
				Come on, come on.. for the rest of us who will probably face the a similar problem on a future aircraft.... what WAS the solution???
Ken
well i looked on the files that FELIX said and i added the ; to he bomb_bay tag and removed the ; from the spoilers 

 
			 
			
		
			
				Re: FSDS2 KEYFRAME ANIMATION PROBLEM....
				
Posted: 
Wed Aug 27, 2003 5:28 am 
				by Glitch
				I am having a simular problem. I looked in my FS2002 main directory for the mdl_paramDict_cfs2.txt file but cannot find it.  Could someone  direct me to it. I am trying to add swing wings to an aircraft for cfs2. I used the tags from the keyframe animation list, animated 0-100, worked fine in FSDS2 till I compiled it. I got an error message saying the 2 spoilers were not keyframe animation parts. But I picked the names from the keyframe animation list. Fsds2 processed the aircraft and sure enough when I pressed the spoiler key nothing happened.
			 
			
		
			
				Re: FSDS2 KEYFRAME ANIMATION PROBLEM....
				
Posted: 
Wed Aug 27, 2003 5:50 am 
				by Felix/FFDS
				
			 
			
		
			
				Re: FSDS2 KEYFRAME ANIMATION PROBLEM....
				
Posted: 
Wed Aug 27, 2003 8:07 pm 
				by Glitch
				Yup! That'll learn me to read the posts more carefully.