Page 1 of 1
Alpha???

Posted:
Thu Aug 14, 2003 5:27 am
by flying_buddy
I am having problems with my alpha. I export the model from GMAX with "has reflective map" checked. I make an alpha image from the textures by doing a negitive image in PSP 8.0. Then loading the texture in "DXTbmp" then importing the alpha image and saving as DXT3 formate. But when I look at it in FS2002 it is transparent.
What am I doing wrong...
Do I need to set something in gmax in the material editor?
Thanks,
flying_buddy
Re: Alpha???

Posted:
Thu Aug 14, 2003 7:59 pm
by d0mokun
you should be saving as a DXT3 with alpha\ DXT3 with alpha.
so, you wanna click file> save extended file> and make sure in the rollout box its a DXT3 with alpha.
nothing needs to be set in Gmax, only like you say when exporting "has reflective map" need by checked.
dan ;D
Re: Alpha???

Posted:
Thu Aug 14, 2003 11:30 pm
by Firestriker
One additional note. The texture MUST have the _t.bmp extension. Otherwise FS treats the alpha as transparency instead of reflective.
mytexture.bmp = transparent
mytexture_t.bmp = reflective
Lou
Re: Alpha???

Posted:
Fri Aug 15, 2003 8:37 am
by flying_buddy

Oh hay now that I think of it when I have repainted other aircraft thay had the _t.bmp thing.
Thanks that helped a lot.
