LAGO F16 Afterburner

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LAGO F16 Afterburner

Postby HABU » Tue Jul 29, 2003 2:16 pm

Would anyone of you designers out there be able to speculate how LAGO got their F16 afterburner to look the way it does.....? I have no wish to copy exactly, but I'm interested in their method so I can apply this to future designs.
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Re: LAGO F16 Afterburner

Postby A/SGT.Mav316 » Sat Aug 02, 2003 1:09 pm

Dude I don't think anyone knows how LAGO does it. I have that Lago f-16 you are talking about. All that I can suggest is if your that interested in how they did it. Why don't you just take pictures of it at different angles and just draw it then use your drawing to create a 3D model on your computer. Now you can use it on your designs!  ;D

                                                                - Mav 316
Its only in your mind, strong mind, strong soul and nobody can take that from you!
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Re: LAGO F16 Afterburner

Postby HABU » Sat Aug 02, 2003 3:25 pm

Unfortunately I'd never get the same effect by doing that, it was worth a shot in the dark in case anyone knew.........!

Oh well............... :(

Thanks anyways.
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Re: LAGO F16 Afterburner

Postby Mustang » Mon Aug 04, 2003 3:45 pm

If you would show me a picture of the LAGO afterburner i can show you how they did it ;)
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Re: LAGO F16 Afterburner

Postby trevyuk2001 » Tue Aug 05, 2003 7:06 am

Loads of emitters and particles..........in the FX file.

Basically, they built it up in stages.
Rob knows more on this i would imagine.....
Similar to the burner we used on the B-1...
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Re: LAGO F16 Afterburner

Postby HABU » Wed Aug 06, 2003 2:12 pm

I got a video of it on the PC Pilot magazine the other month.

It seems really smooth but I'm not sure if it is activated by the throttle or rpm (or in fact whether it can be activated by throttle position in the xml gauge?).

Unfortunately I can't seem to grab a screenshot from Real Player...... :(
Last edited by HABU on Wed Aug 06, 2003 2:19 pm, edited 1 time in total.
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