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Gmax materials-Polished Al and Cr

PostPosted: Sat Jul 12, 2003 1:16 pm
by FlyingFish
Has anyone made good, convincing looking polished aluminum or chrome materials for Gmax.  If you have could you please let me in on how you do it?

I know how to use the material editor, and I have a material that looks something like polished aluminum, but it just lacks that "mirror" look that I need for both polished aluminum and chrome.

Any help, settings, or leads would be appreicated!

Thanks!

Re: Gmax materials-Polished Al and Cr

PostPosted: Sat Jul 12, 2003 1:54 pm
by RIC_BARKER
Material properties define the 'glossyness' of a material, and the colour it shows in this glossyness. By glossyness I mean like the 'hotspot' on a snooker ball under a bright lamp.

The reflectivity is set by the alpha channel in the texture you apply to that material. Try making a flat plate and applying a fully reflective texture to it, you'll see that it reflect the sky and ground around it.

For an explanation, go to http://www.simcraft.nl/tutor_list.html and look at 'General topics' 1 through 4. This explains the priciple of material and textures, and how they interact.

Hope that helps,

Ric B.