Future Projects (SURPRISE!!!)

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Future Projects (SURPRISE!!!)

Postby Katahu » Sat Jul 05, 2003 12:21 am

Here are some projects that I have in store for the Flight Simulator series.

Note: Only one of these projects will consist of a low-poly-but-detailed model.

This is practically the only aircraft that will be frame-rate friendly.
Image

For those of you who like military choppers, here is the up-coming model. The fuselage itself will be one big piece.
Image

This is for the SCI-FI fans out there. This is a replica of the USS Voyeger. This entire model is constructed out of an amazing "6" pieces only while still maintaining high level of detail. This will be THE biggest frame-rate eater of all.
Image

And last, but not least, a car for those who cherrish automobiles. But not just a regular car like those previous one you saw for FS2002. The level of detail on this model will make it the second biggest frame-rate eater.
Image

I was at the verge of sending these projects to the scrapyard. But thank god I saved them just in case. Now that I have mastered GMAX (90% of it's full potential), I am motivated enough to finish what I have left off.

All of the models that you see in the pics are made entirely of splines. Only the USS Voyeger has a few basic objects (boxes and a cylinder).

It took hard work and EXTREME patience to get these projects to where they are now.

The automobile that you see above is a Mercedes. I am still have trouble on the rear portion of the model as you can see. When it's completed and uploaded to simviation, it will be my most complex, highly detailed, and best freeware 3D car model ever made for FS2002.

However, there are others who make 3D (using 3DS Max I think) car models with even better details and graphics. I have mastered the art of the splines feature of GMAX by learning from the tutorials at www.onnovanbraam.com

But it seems that you people will have to wait for these projects to even start. I am currently busy making the cockpit and its details for Citation Excel Project.
Last edited by Katahu on Sat Jul 05, 2003 12:21 am, edited 1 time in total.
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Re: Future Projects (SURPRISE!!!)

Postby Oz » Sat Jul 05, 2003 12:38 am

Katahu........YOU DA MAN!!!  :o  ;D Ive always wanted to see each and every model you're doin in FS. Youve read my mind!  :D Man id help you but i dont got much skills so... Anyways good luck man they look great
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Re: Future Projects (SURPRISE!!!)

Postby Katahu » Sat Jul 05, 2003 1:03 am

Thanks.  ;D

Those pics are a great example as to how far you can go when you master the spline feature.

I used to work on the Delta Flyer (also a Star Trek ship) but the model didn't look so good. So I sent it to the scrapyard.

After I am done with the cockpit and its details for the Citation project, I will start on the Mercedes model. The trunk still needs work.

The interior of the Mercedes will be the biggest undertaking for me.

I will animate literally EVERYTHING on this model:

1. Moveble steering wheel
2. Movable brakes, clutch pedal, and accelerator pedal.
3. Animated doors, trunk, and hood
4. Steerable front wheels (the wheels themselves will be highly detailed as well)
5. Active suspension on all wheels
6. Reflective textures (both on surface and windows)
7. Highly active DVC with CD player. ;D
8. And detailed textures.

For a project like this, I estimate that it will take a year and 6 months. Probably more.
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Re: Future Projects (SURPRISE!!!)

Postby Oz » Sat Jul 05, 2003 1:08 am

a year..oh i dont think so.. ;) For the CD player and such i got a pretty good idea..you take a gauge, lets say the gear lever, and repaint it and instead of activating the gear movement sound, you change it with a song or something. I think i might be able to do that. The model looks pretty much complete to me (rear of course isnt) Well you ask in case you need anything  ;)
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Re: Future Projects (SURPRISE!!!)

Postby Katahu » Sat Jul 05, 2003 10:50 pm

I have an update on the [glb]Mercedes SL 600[/glb]

As you can see, I am having serious trouble with the trunk. You can see that I have no rear view background. As a result, I have no idea what the trunk looks like. Thus, I can't complete the exterior model without it.

Image

Hey Oz, can you find me a rear image of the car? At least get me a photo image.
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Re: Future Projects (SURPRISE!!!)

Postby Oz » Sat Jul 05, 2003 11:01 pm

k, ill try
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Re: Future Projects (SURPRISE!!!)

Postby Oz » Sun Jul 06, 2003 2:21 am

Will this do?

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Re: Future Projects (SURPRISE!!!)

Postby Katahu » Sun Jul 06, 2003 11:33 am

Now that's a good pic. :D

OMG, I never thought the trunk would be that simple. Especially one that is manufactured by the German company. ;D

Thanks man.
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Re: Future Projects (SURPRISE!!!)

Postby G-force237 » Sun Jul 06, 2003 1:00 pm

Hey katahu. Nice models, I especially like that JSF X-35 cant wait to see it completed ;)

BTW how is the Have Blue aircraft coming? I saw a couple pics of it on your thread with texture maps on, and couldn
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Re: Future Projects (SURPRISE!!!)

Postby Katahu » Sun Jul 06, 2003 1:51 pm

Project Have Blue is almost finished. All it needs is adjustments to the wheel contacts and eyepoint.

The contacts:

However, when it comes to adjusting the wheel parameters in the Aircraft.cfg file, the darn plane tend to bounce around like a beach ball on a summer day.

Not only that, it tends to sink into the ground unexpectedly.

How can I get around that problem? Hey Oz, I can't seem to find that thread you said you posted long ago about the cfg or something like that.

The cause of this situation are the [contacts] list and the static height.

The eyepoint:

The eyepoint (point in which you can use to pan around the VC with) is alright to fix.
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Re: Future Projects (SURPRISE!!!)

Postby Oz » Sun Jul 06, 2003 2:01 pm

Well actually i havent a clue at cfgs and air files. Just know a couple stuff of em. Theres this guy who comes around once in a while who makes cfg files, you should post a seperate thread and ask the question
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Re: Future Projects (SURPRISE!!!)

Postby jlvandem » Sun Jul 06, 2003 5:00 pm

If you guys want a CD player/Radio in your car there is currently a gauge on this site that is a CD player. Unfortunately you can only add 5 MP3's or WAV's but you can always just play regular CD's with your computer's CD-ROM drive. You should check it out.

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Re: Future Projects (SURPRISE!!!)

Postby Wolfy » Mon Jul 07, 2003 1:53 am

Those look awesome. I also checked up on your old have blue thread, that thing is awesome.
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Re: Future Projects (SURPRISE!!!)

Postby BMan1113VR » Wed Jul 09, 2003 12:15 am

all looks very good. . .especially the Merc

need to get moving on my car project ::)
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Re: Future Projects (SURPRISE!!!)

Postby Glitch » Wed Jul 09, 2003 4:56 am

To set contact points check out the fs2000 aircraft container sdk. Info is for fs2000 but most of it works with the other M$ sims. Try this link:
Last edited by Glitch on Wed Jul 09, 2003 4:59 am, edited 1 time in total.
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