Hi there guys,
I've been playing (fighting?) with Gmax for a few days now, and I think I'm starting to understand what all those buttons mean...however, I have a problem.
The backdrops I'm using are High-res, but appear very blocky in the viewports when zoomed in. I've changed a few things, such as:
Use Low environment background: OFF
Match bitmap as close as possible: ON
Enable anti-aliasing: ON
Still I get blocks, I've tried the OpenGL and Direct3D drivers, but both have the same effect.
My backdrops are of the 1500x1000 pixel range, and are all 500DPI.
This really is hindering my progress with GMax, and I don't have this problem with FSDS2.
I don't think it's my system, I'm using a 2.4GHz P4/nVidia GF4 4600 Ti 128MB/512MB RAM. By my reckoning, in 24bit format, all 3 backdrops equal about 70MB, so I have plenty of video memory.
Any ideas about this?