Hi guys,
I really need your help. After tying for weeks now (really) I just can't make my night textures work in FSDS2/FS2002. I have tried it all the ways I can think of, but it won't work.
I'll give you a rundown of what I know so far:
1. Create my tube (fuselage)
2. Apply texture (Fuseright_T.bmp) This is a DXT3 bmp, with an alpha channel for reflectivity.
3. Apply texture (Fuseright_L.bmp) This is also a DXT3 bmp, with an alpha for the light "holes".
Now then, it looks great during the day, but as soon as I switch my lights on, the whole thing becomes semi-transparent.
Any ideas?
Any tutorials?
Am I missing something?
Am I stupid?
Help!!!!!!!! Pweeeeeeeese!
Ric B.