Anything to do with Aircraft Design, FSDS, G Max, Aircraft Animator, SDL Edit, etc. Novice or skilled - stop here & learn!
by Boikat » Sun Mar 14, 2010 1:12 pm
[quote]Actually, creating aircraft for each sim is different even in the processes and ways you design.

"I reject your reality, and substitute my own" Adam Savage, Mythbusters
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Boikat
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by Fr. Bill » Sun Mar 14, 2010 4:07 pm
Thanks, but that's the catch, I'm working in FSX, and probably ehere a lot of my confusion is coming from. for instance, do I need "middleman13" and "MDLCommander", or just "MDLCommander"? Or neither?
Neither! There is no way to interrupt the exporting/compiling process like there was for FS8/9.
One of the things MS/ACES had to absolutely guarantee Autodesk in order to receive permission to create a GMax export module was to make the operation "unbreakable."
Bill
Gauge Programming - 3d Modeling Eaglesoft Development Group
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