Bugatti P-110

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Re: Bugatti P-110

Postby Greg Ebnit EApilot » Sat Sep 29, 2007 1:10 am

Did you change the settings of the Exterior scene back to your original Units set up? Remeber I changed it to Feet with Decimal inches to ease the measuring while inputing the Aircraft Geometry thats probably what has screwed up the scale of the model. Sorry about that. :-[
(AN ODE TO GMAX)     OOOOOOOOOOOHHHHHHHHH GMAX! How I sometimes want to hug and kiss it. And other times want to smash, berate, and delete it. Gmax how I love and loathe thee. The crashes the errors the reinstalls. Gmax you are the whomb of my a
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Re: Bugatti P-110

Postby Travis » Sat Sep 29, 2007 2:05 am

ITS FIXED!  I did it!  No more crazy exporting shtuff, no more giant aircraft!

Now for the rest . . . :)
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Re: Bugatti P-110

Postby Greg Ebnit EApilot » Sat Sep 29, 2007 2:28 am

WooHoo! Great job Locke! Glad to here it. What was the problem. :D
(AN ODE TO GMAX)     OOOOOOOOOOOHHHHHHHHH GMAX! How I sometimes want to hug and kiss it. And other times want to smash, berate, and delete it. Gmax how I love and loathe thee. The crashes the errors the reinstalls. Gmax you are the whomb of my a
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Re: Bugatti P-110

Postby Travis » Sat Sep 29, 2007 3:22 am

I have no idea what the issue was, really.  I started a new scene, then merged the original scene into it.  I then created new exterior and interior nodes and linked the appropriate parts together.  Worked like a charm!

Now on to the flight dynamics and gauges! :D
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Re: Bugatti P-110

Postby Stubbedtoe18 » Sat Sep 29, 2007 8:50 am

Nice job!  Can't wait for it to come out again  :D
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Re: Bugatti P-110

Postby DonAlfonsoRoKil » Sat Sep 29, 2007 9:32 am

Hey super!!! I prefer planes that are rolling on a taxiway, not swimming :D ;D
I feel the time to wait for this bugatti gets shorter and shorter.....  ;)
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Re: Bugatti P-110

Postby Stubbedtoe18 » Sat Oct 13, 2007 8:26 pm

Any new news?
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Re: Bugatti P-110

Postby Travis » Sat Oct 13, 2007 11:03 pm

Any new news?


Actually, yes!

As of a couple of days ago, the flight dynamics are almost done.  Just a little more tweaking to get the airspeed up and we'll be ready to move along to the hard bits . . .

Still working on the VC gauges.  They are a mystery to me, since I know diddly about XML programming.  But I'm getting the hang of it, slowly but surely.  I plan on testing a few of them in the next couple of days.

The 2D panel (if I include one) will be minimal, since the Bugatti is being designed to fly from the VC.

Greg is already doing some work with texturing, and I'm fairly sure I'll include it in the initial release.

"She'll go faster . . ."

--Howard Hughes ;)
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Re: Bugatti P-110

Postby Greg Ebnit EApilot » Sun Oct 14, 2007 8:00 pm

Hey all. Looking for some input on this texture Im working on. What do you think? This aircraft is realy photogenic. Gorgeous. 8-)
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(AN ODE TO GMAX)     OOOOOOOOOOOHHHHHHHHH GMAX! How I sometimes want to hug and kiss it. And other times want to smash, berate, and delete it. Gmax how I love and loathe thee. The crashes the errors the reinstalls. Gmax you are the whomb of my a
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Re: Bugatti P-110

Postby Travis » Sun Oct 14, 2007 10:35 pm

Paint the pilot, Greg!  It would look spectacular with a yellow pilot suit, maybe with some blue or white highlighting.  
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Re: Bugatti P-110

Postby DonAlfonsoRoKil » Mon Oct 15, 2007 6:40 am

It looks really cool!!!!  :D :D
But try to enlarge the texture files with anti-aliasing function enabled,
if they are e.g. at 512x512 to 1024x1024.
The lines are not lines!
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Re: Bugatti P-110

Postby Greg Ebnit EApilot » Mon Oct 15, 2007 10:32 am

Hey Rev. Not sure how to do the AA on that in PSP 9 the textures are already 1024X1024 so if you can shed some light on that for me that would be cool.
here is a texure variation. French Airforce.
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(AN ODE TO GMAX)     OOOOOOOOOOOHHHHHHHHH GMAX! How I sometimes want to hug and kiss it. And other times want to smash, berate, and delete it. Gmax how I love and loathe thee. The crashes the errors the reinstalls. Gmax you are the whomb of my a
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Re: Bugatti P-110

Postby Stubbedtoe18 » Mon Oct 15, 2007 1:44 pm

Look really good.  Any chance you could get one with like to astripes on the end of the wings in a black with yellow paint scheme?  That would look great.  I hope it doesn't have low fps.
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Re: Bugatti P-110

Postby Greg Ebnit EApilot » Mon Oct 15, 2007 6:37 pm

Not sure exactly what you mean Toe. Have to be a little more specifc what parts you are talking about. It seems to run great probably running at 30 FPs in that shot.
Edit- French Camo
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Last edited by Greg Ebnit EApilot on Mon Oct 15, 2007 8:42 pm, edited 1 time in total.
(AN ODE TO GMAX)     OOOOOOOOOOOHHHHHHHHH GMAX! How I sometimes want to hug and kiss it. And other times want to smash, berate, and delete it. Gmax how I love and loathe thee. The crashes the errors the reinstalls. Gmax you are the whomb of my a
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Re: Bugatti P-110

Postby fabiane » Tue Oct 16, 2007 7:15 am

Great work guys!

I'm really looking formward to this one! Looks like fun to fly!

Cheers,
Fabian
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