Project Have Blue

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Re: Project Have Blue

Postby Mustang » Fri Apr 18, 2003 9:39 pm

I hade the same problem :P the way to fix it is before you export you must individualy select each animated object the go to the hiarchy tab then at the very botom click the "scale" button. you have to do this to each animated object... it should fix all scale errors.
Image
also i do this to the whole model or else i somtimes have viewpoint problems in the vertual cockpit.
Image
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Re: Project Have Blue

Postby Oz » Fri Apr 18, 2003 9:47 pm

Wow G-Force, those textures look awesome! Great job man
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Re: Project Have Blue

Postby Katahu » Fri Apr 18, 2003 10:32 pm

Woah!!! I was about to post top, bottom, and side views of the aircraft, but it seems that you got ahead of me G-force. Now those are the kind textures I've been looking for.

Thanks for the tip Mustang. I appreciate it a lot.

AWE cr*p. Judging by the textures G-force has provided, it seems that I have to make MAJOR adjustments on the Wheel-well positions. But oh well, I gotta get use to unexpected things anyways.

Anyways, thanks for the textures you made for us G-force.
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Re: Project Have Blue

Postby G-force237 » Sat Apr 19, 2003 9:44 am

No NO! Dont change the wheel wells!! :o I just put theme there just to take some space, I didnt know where to put them so if you could post the 3-way I will modify my textures to fit.

Sorry If this caused any problem :-[

Oh, and thank you for your complements, and if there is anything ELSE I need to change please tell me ;)
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Re: Project Have Blue

Postby Oz » Sat Apr 19, 2003 9:13 pm

Hey Katahu, i made some pilot textures you might wanna use, in case you dont already have some. You want me to send them to you?
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Re: Project Have Blue

Postby Katahu » Sun Apr 20, 2003 2:51 pm

Thanks, I'll need those textures for the pilot.

Hey G-force, here are the pics you asked for.

Image

Image

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Don't worry about the wheel-well doors. I'll see if I can draw them myself so that they'll match the model.

Here are some additional pics I threw in.

Image

Image
Last edited by Katahu on Sun Apr 20, 2003 2:54 pm, edited 1 time in total.
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Re: Project Have Blue

Postby Katahu » Sun Apr 20, 2003 3:54 pm

Hey Mustang the animations worked. Thanks man for your help. One more question. What's the proper rotating axis (local axis) for the tires themselves? Those tires are turning in the wrong manner and I need to fix that.

Now that I got that straight, all i need is to get the canopy to open. Are these the tags for the canopy? (exterior model) f_canopy, (interior model) vc_canopy.

After all this is finished (Model, Textures, and Animations), I will need to look for someone who is REALLY good at making FLIGHT DYNAMICS for the model. Remember what I said the FLY-BY-WIRE method.

After this, I will need to know what sound files (in simviation) are close enough to resembling the F-117A Have Blue.
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Re: Project Have Blue

Postby G-force237 » Sun Apr 20, 2003 9:40 pm

Ok cool, thats all I needed ;) so once I finish painting the vertical stabalizer, I am done and ready to send you the textures. Or if you want me too I can go a head and apply the texture maps my selfe?

Choice is yours ;) and [glb]VERRY NICE MODDEL[/glb] :o..............
btw ::)

cant wait till this thing is finished ;D
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Re: Project Have Blue

Postby Katahu » Mon Apr 21, 2003 3:32 pm

I'll be sending the model to you. Remember, this is for GMAX only (since I don't have FSDS and never did owned one). I'm sending this because I am having trouble applying the textures by polygon.

I'll also send some bipmap files Oz gave me for the pilot as well.

For a easy-sending I'll send the model first (compressed) and then the bipmaps (also compressed).

But before I send, I'll have to add some additonal animations as well (animated pedals, thrust levers, etc.).

When you open the model, you'll notice that the wheel-wells are located (as in real life) exactly where the wing root is (point at which the base of the wing meets the fuselage).

I used the top photo of the aircraft (as you see at the bottom of my last post) as a reference on where to put the landing gears themselves.
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Re: Project Have Blue

Postby G-force237 » Mon Apr 21, 2003 5:31 pm

Cool, sounds good ;) my e-mail address is... ttarlton@cyberonic.com

and if you cant get all of the animations done, just tell me and I can go ahead and give them a shot ;)

P.S dont worry I wont distribute these source files, once im done texture maping Il send the modle back to you ;)
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Re: Project Have Blue

Postby Katahu » Mon Apr 21, 2003 9:13 pm

Alrighty then.
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Re: Project Have Blue

Postby Katahu » Wed Apr 23, 2003 9:38 pm

******Temporary Hold Up******

Sorry to say this guys, but I have to hold the project for a week for these reasons:

1. I'm a currently studying for the known SAT 1.
2. Yes, I am a Senior and graduating from high school.
3. Score to reach on the SAT s: 1090 points (total)
4. Test date: 3 May 2003
5. Duration of studying: 1 week starting this FRIDAY.

Because of the test date (and how little time I have left) I'm going to have to quit going to my computer for a week. This means not internet connection to keep in touch with you guys and no access to GMAX until the test is over.

This is also my last SAT 1 test. I have already taken 3 tests and the highest I have gotten so far was 900 points total (450 on math section, 450 on verbal section).

I pray to god that I get 1090.

Sorry that the construction has to stop for a time but this is what happens something like this comes up.

PS:The university I'm trying to get into is Embry-Riddle Aeronautical University in Daytona Beach, Florida. I'm planning to be Step 1) go to that University, 2) then the Air Force as an officer and 3) then come out to be a commercial pilot.
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Re: Project Have Blue

Postby Oz » Wed Apr 23, 2003 9:49 pm

Because of the test date (and how little time I have left) I'm going to have to quit going to my computer for a week. This means not internet connection to keep in touch with you guys and no access to GMAX until the test is over.


No problem man, we can wait  ;) good luck on your test too
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Re: Project Have Blue

Postby Oz » Tue Apr 29, 2003 11:50 am

A lot of info on the Have blue here: http://www.csd.uwo.ca/~pettypi/elevon/baugher_us/f117.html#RTFToC2

Oh and Katahu (when you get back) just thought you'd wanna know that the have blue did have spoilers

Four spoilers (two on top of the wing and two on the bottom) were mounted just forward of the elevons. There were no flaps or speed brakes.


...just in case you didnt know  ;)
Last edited by Oz on Tue Apr 29, 2003 11:58 am, edited 1 time in total.
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Re: Project Have Blue

Postby Katahu » Sat May 03, 2003 11:08 am

THANK THE LORD, IT IS OVER!!!!!!!!!!!!

THIS IS THE LAST TEST I WOULD EVER TAKE IN MY ENTIRE LIFE. And I'm refering to the SAT 1. I can finally pop the cork of the champaign bottle, rest on the shores of South Beach in Miami, Go to a strip club , [size=0]Ride around Downtown Miami with my windows down and my system up[/size] , and then .................................................................................................................................

Whew!!

OK, let's get back to business here. I finally got the gears to works (perhaps I said this before) in FS2002. I'll get some pics ready for post soon to give you a glimps.

Hey G-force, how are the textures going? I haven't checked my e-mail recently (I'm too lazy, I need rest after suffering some fatigue from the SAT).

I'm still looking for someone who is really good at making good flight dynamics.

I say again, THANK YOU GOD, IT'S OVER!!!!!!!!!!!!!!!
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