Bugatti P-110

Anything to do with Aircraft Design, FSDS, G Max, Aircraft Animator, SDL Edit, etc. Novice or skilled - stop here & learn!

Re: Bugatti P-110

Postby swordfish1227 » Sat Sep 01, 2007 9:07 am

AWESOME!!

Finally a freeware one.

I saw pictures of an electric R/C version and have been looking for a fs one ever since. I tried the old fs98 one in FS2k4 and it worked (sort of). Didn't look good though. :P

looking awesome Locke!
Image
Image
User avatar
swordfish1227
1st Lieutenant
1st Lieutenant
 
Posts: 407
Joined: Mon Dec 04, 2006 6:04 pm

Re: Bugatti P-110

Postby Stubbedtoe18 » Sat Sep 01, 2007 9:44 am

Looks better than the payware one IMO
User avatar
Stubbedtoe18
Captain
Captain
 
Posts: 875
Joined: Sun Jun 24, 2007 8:03 pm

Re: Bugatti P-110

Postby Travis » Sat Sep 01, 2007 6:30 pm

Thanks, folks!  I'll get some more images up when I get home tonight.  Should be ready for texturing in a week or so! ;)
Image
User avatar
Travis
Major
Major
 
Posts: 4381
Joined: Thu Feb 06, 2003 3:17 am
Location: KAUS - 30 MI NW

Re: Bugatti P-110

Postby 33Foxtrot » Mon Sep 03, 2007 1:05 am

Hey Locke,

Looking very nice!  I like the bolt work on the transmission casing in the nose area.  Nice attention to detail.  Good luck on it.

I had done mine (my version that is) long ago.  Not that gifted yet in details.

An absolutely incredible aircraft.  For its time, it was just to much to imagine.  It would have surely knocked out all the world records for aviation at the time if the loose nut 'adolf hitler' hadnt began his campaign to take over the world, which is what ended the P-100 project.

Good luck and keep up the excellent work.


William Ortis
Director
Lionheart Creations Ltd.
33Foxtrot
Ground hog
Ground hog
 
Posts: 1
Joined: Tue Jun 04, 2002 7:34 pm

Re: Bugatti P-110

Postby Travis » Tue Sep 04, 2007 12:40 pm

I finished the exterior model, to a certain degree.  There are probably two or three more parts that need to be added or fixed.  But this is basicly what you're gonna see in the sim (minus the atrocious coloring! ;)).  I did take a few liberties with the cockpit, since good images of it are hard to find.  Plus I didn't think the setup (as I saw it) was ergonomic to a pilot (who will be added soon).

THE COCKPIT:
Image


Image
Image


OPEN GEAR, ETC.
Image


A GOOD PERSPECTIVE:
Image


Is there anything anyone can see that might be wrong or need adjusting (withing reason)?  I want to get the parts correct before I start texturing.  It's maddening to get everything textured and then find out that a certain part doesn't fit! :P

Flight dynamics will begin in a couple of days!  Are you ready, Greg? :D
Image
User avatar
Travis
Major
Major
 
Posts: 4381
Joined: Thu Feb 06, 2003 3:17 am
Location: KAUS - 30 MI NW

Re: Bugatti P-110

Postby swordfish1227 » Wed Sep 05, 2007 8:15 pm

Looking awesome!! :o :o

I do think the tailfin cooling ducts were more rounded.
Image
Image
User avatar
swordfish1227
1st Lieutenant
1st Lieutenant
 
Posts: 407
Joined: Mon Dec 04, 2006 6:04 pm

Re: Bugatti P-110

Postby Greg Ebnit EApilot » Thu Sep 06, 2007 7:51 am

Yep let me know when and what you want me to do. That is looking great Itll be a pleasure to give you a hand on her. :o 8-)
(AN ODE TO GMAX)     OOOOOOOOOOOHHHHHHHHH GMAX! How I sometimes want to hug and kiss it. And other times want to smash, berate, and delete it. Gmax how I love and loathe thee. The crashes the errors the reinstalls. Gmax you are the whomb of my a
Greg Ebnit EApilot
1st Lieutenant
1st Lieutenant
 
Posts: 483
Joined: Sat Feb 11, 2006 2:21 am
Location: Michigan U.S.A.

Re: Bugatti P-110

Postby Travis » Thu Sep 06, 2007 12:15 pm

Yep let me know when and what you want me to do. That is looking great Itll be a pleasure to give you a hand on her. :o 8-)


As soon as I finish texture-mapping, I'll convert it and give you the basic parameters.  I'll also send over the Gmax file with the finished model, so you can check the reference datum, contact points, etc while you're doing the airfiling.
Image
User avatar
Travis
Major
Major
 
Posts: 4381
Joined: Thu Feb 06, 2003 3:17 am
Location: KAUS - 30 MI NW

Re: Bugatti P-110

Postby DonAlfonsoRoKil » Thu Sep 06, 2007 1:03 pm

Looks wonderful!!!!! Great! I can't await flying it.... ;D :D
DonAlfonsoRoKil
 

Re: Bugatti P-110

Postby Stubbedtoe18 » Fri Sep 07, 2007 5:48 pm

Yah, will there be guages in the VC?  (Sorry if that's a stupid Q, but there are some out there...)  And if so will they be custom?

It's looking really good now.  Thinking of releasing a model without the pilot too?
User avatar
Stubbedtoe18
Captain
Captain
 
Posts: 875
Joined: Sun Jun 24, 2007 8:03 pm

Re: Bugatti P-110

Postby JonMich » Fri Sep 07, 2007 7:51 pm

Looking real good Locke, keep it up!!

Jon
JonMich
2nd Lieutenant
2nd Lieutenant
 
Posts: 135
Joined: Mon Jul 10, 2006 2:11 pm

Re: Bugatti P-110

Postby Travis » Fri Sep 07, 2007 11:10 pm

Yah, will there be guages in the VC?  (Sorry if that's a stupid Q, but there are some out there...)  And if so will they be custom?

It's looking really good now.  Thinking of releasing a model without the pilot too?


Well, as for the gauges, I was thinking about doing custom ones, but that is a science beyond me at the moment.  Perhaps if I get bored enough I might do that.  But for the time-being, the VC will have stock FS gauges or ones I find with other aircraft.

As for a model without the pilot, I guess I could do that . . . :-?
Image
User avatar
Travis
Major
Major
 
Posts: 4381
Joined: Thu Feb 06, 2003 3:17 am
Location: KAUS - 30 MI NW

Re: Bugatti P-110

Postby Stubbedtoe18 » Sat Sep 08, 2007 9:50 am

[quote][quote]Yah, will there be guages in the VC?
User avatar
Stubbedtoe18
Captain
Captain
 
Posts: 875
Joined: Sun Jun 24, 2007 8:03 pm

Re: Bugatti P-110

Postby Travis » Mon Sep 10, 2007 1:03 am

Well, she's finally textured! ;D

Image
Image
Image

I'll be finishing up with the modelling tomorrow, and then the airfiling work begins . . .

Still a long way from finished, but this is something of a halfway point. ;)
Image
User avatar
Travis
Major
Major
 
Posts: 4381
Joined: Thu Feb 06, 2003 3:17 am
Location: KAUS - 30 MI NW

Re: Bugatti P-110

Postby DonAlfonsoRoKil » Mon Sep 10, 2007 6:25 am

The cockpit looks AWESOME!  :D Be proud! If you aren't, I'll kill you 8-)! No of course not, but it's really great!  :D :D
Will the exterior be textured a bit more, or does it keep blue?

-The Revelator - Please don't call the police I don't kill anyone!  :)

PS: Can you add The texture template bmp's to the final package?
I and I think many others would like to repaint it...  ;) :D
DonAlfonsoRoKil
 

PreviousNext

Return to Aircraft & 3D Design

Who is online

Users browsing this forum: No registered users and 241 guests