Anything to do with Aircraft Design, FSDS, G Max, Aircraft Animator, SDL Edit, etc. Novice or skilled - stop here & learn!
by Fr. Bill » Wed Oct 24, 2007 11:05 pm
Kewl ... I was hoping that Photoshop and GMAX were compatible (meaning that I could use Photoshop to create for GMAX). I need to check and see if I have the NVIDIA plug-ins and if I don't, I will get them. Thank you!
I would suggest both of these free packages from nVidea:
Adobe Photoshop Normal Map and DDS Authoring Plug-insThis installer contains two plug-ins. The first creates normal maps from height maps for per pixel rendering. The other is a DXTC texture compression plugin for Adobe Photoshop that allows you to open and save .dds files in RGB format. It reads and writes .dds files compressed or uncompressed.
DDS Thumbnail ViewerAllows you to view .dds files in Thumbnail view in the Windows Explorer. Now with an installer.
http://developer.nvidia.com/object/nv_t ... tools.html
Bill
Gauge Programming - 3d Modeling Eaglesoft Development Group
Intel Core 2 Quad Q6600-4GB DDR2 Crucial PC6400-800 GB SATA-ATI Radeon HD2400 Pro 256MB DX10 [i
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by LeFeaoux » Thu Oct 25, 2007 7:53 am
Kewl ... I was hoping that Photoshop and GMAX were compatible (meaning that I could use Photoshop to create for GMAX). I need to check and see if I have the NVIDIA plug-ins and if I don't, I will get them. Thank you!
I would suggest both of these free packages from nVidea:
Adobe Photoshop Normal Map and DDS Authoring Plug-insThis installer contains two plug-ins.
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LeFeaoux
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