This is the start. Sorry but before anything can move in any direction, one must make connections with others to get the ball rolling. It is irrelevent what it is.
Not irrelevant at all. Some developers are strictly freeware like me so would never get involved with a payware project. There is also the legal aspect. You might not appreciate that many commonly used freeware programs & utilities are either not allowed to be used for commercial purposes or require a licence from the author to do so. The latter also applies to proprietary software like FSDS & Photoshop* where the commercial version of the application should be used by anyone intending to profit from its use. This is plainly stated in the EULA but I often wonder how many commercial FS developers actually take any notice of these conditions.
It would also be a good idea to know exactly what you intend doing before advertising for people to help you do it.
*PS. It's unclear how this applies to gMax.
Another factor which relates to this, is the fact that if a designer agrees to this, how would things pay-off. Because I maybe know that a designer is going to work for someone which pays literally anything less then 50%. Meaning, someone builds a model and you get half the profit etc. Kinda like ripping someone's skill lol.
I think that a modeller that is going for his first payware model should think more of getting his/her name out in public rather than in how much he/she is going to take in.
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