3ds Max & XtoMdl

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3ds Max & XtoMdl

Postby Abrams » Sat Feb 14, 2009 9:53 am

Hi

I
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Re: 3ds Max & XtoMdl

Postby Alejandro Rhodes » Sat Feb 14, 2009 2:00 pm

No has descargado the latest runtimes para dx9c?

http://www.microsoft.com/downloads/deta ... laylang=en

sin esto te da ese error
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Re: 3ds Max & XtoMdl

Postby Abrams » Sat Feb 14, 2009 2:50 pm

Hi, Alrot, I
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Re: 3ds Max & XtoMdl

Postby Alejandro Rhodes » Sun Feb 15, 2009 8:00 am

That's doesn't work like that Abrams, you need to export this files in here 3dmax I mean,.. Files/Export/ Flightsim DirectX File (*.X) there should be two files exported

Example: Avion.X and Avion.XANIM files and you have to save these files here /C:\Archivos de programa\Microsoft Games\Microsoft Flight Simulator X SDK\SDK\Environment Kit\Modeling SDK\3DSM7\Plugins

or 3d max9\plugins

You need to create a shortcut of the XtoMdl to the "send to" folder

To save my bad English speeching here is a tutorial from Bill Leaming who tough me this, follow exactly what he says

http://www.fsdeveloper.com/wiki/index.php?title=XtoMDL
Last edited by Alejandro Rhodes on Sun Feb 15, 2009 8:17 am, edited 1 time in total.
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Re: 3ds Max & XtoMdl

Postby Abrams » Sun Feb 15, 2009 1:03 pm

Thanks for your help Alrot but at the end, all was the fault of the .dll of the max9 plugins folder. I replaced it with the ones from max7 folder and everything works like charm.  ;D
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