Aircraft Door Animation

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Aircraft Door Animation

Postby mantab » Wed Oct 15, 2008 2:30 am

Hi guys,
          The projct am working on is for FS2004 I have been searching everywhere for some idea regarding animating the aircraft door as in the default Cessna C172. I have got everything else animated and working well eccept for the door. What do you tag the door as I searched the FS2004 sdk make mdl and found nothing for the door.
           Does one has to do changes to the cfg file? If someone can direct me on this it would be greatly appreciated.

              Regards Mantab.
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Re: Aircraft Door Animation

Postby garryrussell » Wed Oct 15, 2008 4:02 am

In FSDS 3.51 it's key framed 0 closed, 50 half open, 100 open and uses the part name    door_passenger

Don't know about max but as they both use makemdl to compile I guess the part name will be the same
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Re: Aircraft Door Animation

Postby mantab » Wed Oct 15, 2008 4:28 am

Hi,Garryrussel,
                    Thank you for the prompt response and yes you are spot on absolutely correct. I was out with my keyframes and I was calling the door...............door0 I read it somewhere in my research.
I thank you again you saved me a lot of headaches trying to figure it out.
              Kind Regards Mantab.
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Re: Aircraft Door Animation

Postby Fr. Bill » Wed Oct 15, 2008 11:41 am

[quote]Hi,Garryrussel,
                 
BillImage Gauge Programming - 3d Modeling Eaglesoft Development Group Intel Core 2 Quad Q6600-4GB DDR2 Crucial PC6400-800 GB SATA-ATI Radeon HD2400 Pro 256MB DX10 [i
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Re: Aircraft Door Animation

Postby Felix/FFDS » Wed Oct 15, 2008 7:26 pm

The implication, of course, is that if you're modelling for FS2004, you can add the door0, etc to the model and keyframes, so if you decide to recompile your model for FS-X, "half"  the job is done....
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