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Well you were right. No miracle.Crash map was to big. But I did figure out how they made the appearing and dissappearing cargo they aliased the part to a light name. I was going to use light_logo but unfortunetly it did'nt work. Oh well.



I was thinking though that I could export the model without the crash map. I've experimented with this before at the begining of my model and if I remember correctly the sim was still able to recognize when the aircraft crashed and or landed. But for now I have to finish flight testing. Oh, and I think there is a new South Park on. Distractions, distractions, distractions. ;DGreg
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