EA-USAF-S600.

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EA-USAF-S600.

Postby Greg Ebnit EApilot » Fri Jun 23, 2006 12:58 am

The U.S. Airforce has taken delivery of four EA-Super600X-2s for Air Mobile command. While the S600X-2 is still on its round the world test flight wich has yielded many improvements. The USAF-S600s are currently deployed to the Middle East. Below are some shots of the S600 being tested in Hawai and in service in Bagdad. Also In the photo is one of the three UN-S600s currently in service. In an interview today EA owner and head design engineer for the X-2 project Greg Ebnit said "He wished to thank His fellow Aircraft Designers for their help and support." (Fictional) ;D  Image  Image  Image  Image  Image
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Re: EA-USAF-S600.

Postby SkyNoz » Fri Jun 23, 2006 1:12 am

Wow, when I look at size comparison ( the 747 in the far corner ) wow!! that's a monster. As this might be a concept, it does actually look like it might have some really flight potential!! Nice work!  8) ;D
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Re: EA-USAF-S600.

Postby Greg Ebnit EApilot » Fri Jun 23, 2006 1:41 am

Thanks Sky. ;D I wanted my first model to be huge. I Like flying the large aircraft. Which brings me to a question how do you model on a smaller scale? Do you build the aircraft large and then scale it down? Or do you build it to specs all the way through. Seems like it would be difficult on small details. I ask because my next project is going to me a smaller aircraft. Thanks Greg.
(AN ODE TO GMAX)     OOOOOOOOOOOHHHHHHHHH GMAX! How I sometimes want to hug and kiss it. And other times want to smash, berate, and delete it. Gmax how I love and loathe thee. The crashes the errors the reinstalls. Gmax you are the whomb of my a
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Re: EA-USAF-S600.

Postby SkyNoz » Fri Jun 23, 2006 11:27 am

Thanks Sky. ;D I wanted my first model to be huge. I Like flying the large aircraft. Which brings me to a question how do you model on a smaller scale? Do you build the aircraft large and then scale it down? Or do you build it to specs all the way through. Seems like it would be difficult on small details. I ask because my next project is going to me a smaller aircraft. Thanks Greg.


I model the aircraft in gmax large, then scale it down to the right scale when export approaches. The reason, when your model is in small scale it becomes difficult to magnify each part in the viewport ect.
Last edited by SkyNoz on Fri Jun 23, 2006 11:31 am, edited 1 time in total.
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Re: EA-USAF-S600.

Postby Greg Ebnit EApilot » Fri Jun 23, 2006 12:41 pm

Thanks again Sky. I was'nt sure if scaling was exceptable to Make Model or FS. I had heard that Make Model did'nt like scaling parts. Greg.
(AN ODE TO GMAX)     OOOOOOOOOOOHHHHHHHHH GMAX! How I sometimes want to hug and kiss it. And other times want to smash, berate, and delete it. Gmax how I love and loathe thee. The crashes the errors the reinstalls. Gmax you are the whomb of my a
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Re: EA-USAF-S600.

Postby Travis » Sat Jun 24, 2006 12:14 am

BAD IDEA!!  Scaling in Gmax often results in having to reanimate things after they are smaller, as well as many other issues in movements, etc.

A better way is to right-click on the little icon in the lower-righthand corner titled "Field of View".  Or go to "Customize-->Viewport Configuration".  In the lower-rghthand corner of the box that comes up, under "Perspective User View" change "Field of View" to something like 1.5 or so.  This will make it possible to zoom in very close on the part you're working on in Perspective View.

I tend not to use the User View as it doesn't show as much depth as the Perspective View, and it only rotates around the center of the scene.  In Perspective View, if you hide everything you aren't working on and then Zoom Extents, you are able to rotate around the part you are working on very easily, and as close as you want it.

You can adjust that number in the "Field of View" to anything lower and it will zoom in even closer.  I suppose if you just set it to 0 it might cause problems, though.
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Re: EA-USAF-S600.

Postby Katahu » Sat Jun 24, 2006 12:44 am

IMO, it's best to set the field of view to at least 20. That way, you can move in closely with having the slice effect and without experiencing the jagged edges.
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Re: EA-USAF-S600.

Postby Greg Ebnit EApilot » Sat Jun 24, 2006 6:27 pm

Good tip guys thanks. I was unaware of the field of view function. There is still alot I do'nt know about Gmax. Even after more than half a year working with it.
(AN ODE TO GMAX)     OOOOOOOOOOOHHHHHHHHH GMAX! How I sometimes want to hug and kiss it. And other times want to smash, berate, and delete it. Gmax how I love and loathe thee. The crashes the errors the reinstalls. Gmax you are the whomb of my a
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