anyone know MdlDisAs utility?

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anyone know MdlDisAs utility?

Postby Colin_S » Fri Jun 02, 2006 6:54 am

Does anyone know where to find MdlDisAs by Trevor de Stigter?
It was needed for a weapon-building tutorial and the given link has gone. Alternatively, anyone know of an equivalent?
It was for "Decompiling the exported MDL using MdlDisAs and making the necessary changes, and then recompiling the file into a BGL weapon file".
FSDS Pro and SCASM Version 2.8 were the other 2 tools needed
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Re: anyone know MdlDisAs utility?

Postby Hagar » Fri Jun 02, 2006 2:37 pm

I did a quick search on Google. You can get MdlDisAs here. http://homepages.paradise.net.nz/tdestig/id17.htm
There is also a link to the SCASM home page. FSDS Pro (FSDS1.6) is payware. The latest version is FSDS3).
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Re: anyone know MdlDisAs utility?

Postby Colin_S » Sun Jun 04, 2006 3:19 pm

Got it , thanks.
I never thought of Google. See, Hagar, we look to you before the world's biggest search engine!
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Re: anyone know MdlDisAs utility?

Postby gryshnak » Sun Jun 18, 2006 3:02 am

Resurrecting an old thread - I finally tried MdlDisAs and I can't get it to work ???

Setting up in the first place, the Help file tells me:
"At startup the system registry is opened and checked for installed Flight Simulator versions.  The versions found are listed in a box on the Input File page as shown below"

And all I get is a big blank  :o

MdlDisAs does work with FS2004, doesn't it?

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Re: anyone know MdlDisAs utility?

Postby Hagar » Mon Jun 19, 2006 8:09 am

[quote]Resurrecting an old thread - I finally tried MdlDisAs and I can't get it to work ???

Setting up in the first place, the Help file tells me:
"At startup the system registry is opened and checked for installed Flight Simulator versions. The versions found are listed in a box on the Input File page as shown below"

And all I get is a big blank
Last edited by Hagar on Mon Jun 19, 2006 8:13 am, edited 1 time in total.
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Re: anyone know MdlDisAs utility?

Postby gryshnak » Mon Jun 19, 2006 11:22 am

I was doing a repaint, but the model used a material rather than a texture on the wing struts.  That means I couldn't repaint them, so I wanted to decompile and assign textures to the struts.

As it turns out, I got another (better) model of the same plane which has textures on the struts so it's irrelevant now.

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