Lights

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Lights

Postby NCGent » Sat May 27, 2006 10:58 pm

Does anyone know where a good tut on puting lights on an aircraft is it short enough to tell me in here?
Thanks guys
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Re: Lights

Postby Falcon500 » Sat May 27, 2006 11:33 pm

[LIGHTS]
//Types: 1=beacon, 2=strobe, 3=navigation, 4=cockpit, 5=landing
light.0 = 3,  -6.60, -19.29,  0.79, fx_navred ,
light.1 = 3,  -6.60,  19.29,  0.79, fx_navgre ,
light.2 = 3, -25.33,   0.00,  0.72, fx_navwhi ,
light.3 = 2,  -6.43, -19.29,  0.79, fx_strobe ,


Those are the first four lines of the Beach baron 58 (stock  FS9) to start every section you need the [LIGHTS]that tells the computer that it needs to read the following lines for light bulbs ::)

then the next line or in the following lines you need to add Light.0 (zero) that's the start of the first light,

after that add a corresponding number 1=beacon, 2=strobe, 3=navigation, 4=cockpit

that is so when you hit the strobe light toggle on the panel the strobe lights turn on and not the landing lights  ::)

the next three numbers: x, y, z are

x for / aft

y port / starboard

z up /down

and for the end FX_a_light_type

any FX_ in you library can be entered here, do not add the .fx part, eg FX_navred.fx



Hope this helps a little
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Re: Lights

Postby NCGent » Sun May 28, 2006 2:32 pm

Thanks a lot Falcon, that helps a great deal.

Chris
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