Gauges Won't Light!

Anything to do with Aircraft Design, FSDS, G Max, Aircraft Animator, SDL Edit, etc. Novice or skilled - stop here & learn!

Gauges Won't Light!

Postby alrot » Wed Mar 22, 2006 9:12 am

gauges won't light!

Its me again
Last edited by alrot on Wed Mar 22, 2006 9:19 am, edited 1 time in total.
Image

Venezuela
User avatar
alrot
Lieutenant Colonel
Lieutenant Colonel
 
Posts: 8961
Joined: Wed Oct 08, 2003 10:47 am

Re: Gauges Won't Light!

Postby garymbuska » Wed Mar 22, 2006 8:01 pm

I am not sure if this is the same thing but I rember when I built a building with gmax I had to use the xx_lbmp textures for night time which meant I now had two different textures for the same building one for day and one for night.
I never made a aircraft with gmax I tried but wound up going nearly bald ;D
But you might have to do the same thing with the vc.
Gary M Buska
SYSTEM Specs ASUS P8Z68 V/GEN 3 mother board: INTELL I7 2600k 3.48 ghz Quad core CPU with Sandy bridge: 12 Gigs of 1800hz ram:
GTX 950 OVER CLOCKED: 2 Gigs Ram Windows 10 Home 64 bit Operating system. 750W Dedicated modular power supply. Two Internal 1TB hard drives 1 External 1TB 3.2 USB hard drive. SAITEK Cessna flight Yoke with throttles.
CH Rudder Peddles 27 inch Wide screen Monitor
User avatar
garymbuska
Major
Major
 
Posts: 4415
Joined: Tue Dec 30, 2003 11:10 am
Location: Jacksonville, Florida

Re: Gauges Won't Light!

Postby alrot » Wed Mar 22, 2006 8:35 pm

Is the same thing Gary, only that $xx disappear is just a map that Gmax or max use it to set the gauges into something (a bmp)and the other works when you hit the light in the night,What interest me is nobody has answer this post,yet  :-[
Image

Venezuela
User avatar
alrot
Lieutenant Colonel
Lieutenant Colonel
 
Posts: 8961
Joined: Wed Oct 08, 2003 10:47 am

Re: Gauges Won't Light!

Postby Milton » Wed Mar 22, 2006 11:32 pm

It looks like you may have done this correctly however you must use a DXT3 in FS for this to work.

The VC self illumination map in FS must be DXT3 (a compressed 24-bit texture and an 8-bit black (0,0,0)  alpha).
Last edited by Milton on Wed Mar 22, 2006 11:39 pm, edited 1 time in total.
Milton
Dash 7, Aero Commanders, Howard 500, D18S, Spartan, XP47J, Beechcraft A28 (Grizzly)
User avatar
Milton
1st Lieutenant
1st Lieutenant
 
Posts: 352
Joined: Tue Jun 04, 2002 1:52 am
Location: USA - NM

Re: Gauges Won't Light!

Postby alrot » Thu Mar 23, 2006 8:59 am

Hi Mr.Milton thanks for your reply Again ::)[size=0.5]Im begining to feel like Im bother or Bugging you so much :-[[/size]I realize this morning by another *.bmp xxx_L(one from the b777)I open one XXX_L with image tool and it says "alpha alpha",instead mine says "alpha none" that is a double bit image,perhaps that's one of the trouble,How can I make in a 24 & 8 bit in a single image?,and after i done without recompresing so the max or Gmax would accept it, them I recompress it into DTX3?Right?
Last edited by alrot on Thu Mar 23, 2006 9:02 am, edited 1 time in total.
Image

Venezuela
User avatar
alrot
Lieutenant Colonel
Lieutenant Colonel
 
Posts: 8961
Joined: Wed Oct 08, 2003 10:47 am

Re: Gauges Won't Light!

Postby Milton » Thu Mar 23, 2006 9:13 am

A simple way that many people use is by DXTbmp.  It allows you create and modify extended bmp's easily.  It is freeware and is a seasoned product.

http://www.mnwright.btinternet.co.uk/pr ... dxtbmp.htm
Milton
Dash 7, Aero Commanders, Howard 500, D18S, Spartan, XP47J, Beechcraft A28 (Grizzly)
User avatar
Milton
1st Lieutenant
1st Lieutenant
 
Posts: 352
Joined: Tue Jun 04, 2002 1:52 am
Location: USA - NM


Return to Aircraft & 3D Design

Who is online

Users browsing this forum: No registered users and 343 guests