Converting aircraft to 3ds files

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Converting aircraft to 3ds files

Postby PlutonianEmpire » Sat Dec 10, 2005 9:07 pm

Are there any programs out there that can convert an aircraft into a 3ds file (3d model) for use by another program?
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Re: Converting aircraft to 3ds files

Postby Felix/FFDS » Sat Dec 10, 2005 9:13 pm

If you're talking about converting a compiled (*.mdl) file, no, there isn't.
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Re: Converting aircraft to 3ds files

Postby notloste » Sun Dec 11, 2005 10:08 am

How about a .gmax file?
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Re: Converting aircraft to 3ds files

Postby Felix/FFDS » Sun Dec 11, 2005 10:23 am

How about a .gmax file?



USe the Quake exporter, export as a Quake model, then use Deep Exploration or some other  conversion program  ....
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Re: Converting aircraft to 3ds files

Postby notloste » Sun Dec 11, 2005 10:58 am

Thanks Felix!  ;D
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Re: Converting aircraft to 3ds files

Postby Travis » Sun Dec 11, 2005 5:26 pm

What about going the OTHER direction?  3DS to Gmax?
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Re: Converting aircraft to 3ds files

Postby Felix/FFDS » Sun Dec 11, 2005 5:35 pm

[quote]What about going the OTHER direction?
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Re: Converting aircraft to 3ds files

Postby Grayeagle » Sat Dec 17, 2005 1:10 pm

uh oh .. import from .3ds *directly* !!!

(eyes several CD's with 50 some-odd airplane .3ds files)

I am goin to be busy ALL SUMMER!!!
(waves good-bye to spare time)

Wouldn't it be cool to see *all* the plane types from AW in MSFS?

-GE
(wonder if I still have Vossman's 50k poly Dr-1 ..think I do..somewhere!)
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Re: Converting aircraft to 3ds files

Postby Felix/FFDS » Sat Dec 17, 2005 2:16 pm

This place is now officially DAMNED!
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