by Felix/FFDS » Sat Dec 10, 2005 9:14 am
Welcome back.
By the way, the latest version is FSDS3 (released yesterday)
For your glass parts, set a material alpha of 64 or 128 - whatever sets your fancy.
I tend to go with a greenish color and alpha of 64.
For animations, you'll need to pay strict attention to the tags you choose, and whether it's a stock/default animation (such as elevator, l_aileron, r_aileron, etc) which is determined by the part axis orientation, or a keyframe animation (l_gear, r_gear) etc., for which you have to set the various key frames.
The FSDS help file on animation is actually quite good!
Felix/FFDS