Republic "Thunderbolt" updates

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Re: Republic "Thunderbolt" updates

Postby MitchellDesigns » Thu Sep 01, 2005 8:22 pm

Image
I think it speaks for its self. MakeMDL would not even export it.
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Re: Republic "Thunderbolt" updates

Postby Katahu » Thu Sep 01, 2005 10:24 pm

You exceed the limit by a very looooooooooooooooooooooooong shot.

As I said before, 66 thousand polys may be the limit for makemdl to render. Beyond that, you need textures for the rest of the details. You also have to consider that not everyone around here has the best system money can buy. My laptop serves as: a modeling department, graphics departments, sound department, flight simming department, music department, movie department, and finally "internet surfer".

My system isn't all that steller for FS and I'm surprised it's still holding up. This is must be one tough laptop.
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Re: Republic "Thunderbolt" updates

Postby MitchellDesigns » Fri Sep 02, 2005 2:33 pm

I Dont have a profrmance system by a long shot, eather but i deal with it. this is a factory computer back from when they made pentium 2.....
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Re: Republic "Thunderbolt" updates

Postby Falcon500 » Thu Sep 08, 2005 10:00 pm

caldabolg i think i just wet myself and actually proud of it
i want [glb]NEED[/glb]that Bolt! :o

your good.... almost to good.....
Last edited by Falcon500 on Wed Sep 14, 2005 4:42 pm, edited 1 time in total.
What do I do you ask? I struggle! Then destroy! Then try to put back together what I just broke on accident.....




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Re: Republic "Thunderbolt" updates

Postby Falcon500 » Thu Sep 08, 2005 10:03 pm

P.S. compressability flaps  ;)
What do I do you ask? I struggle! Then destroy! Then try to put back together what I just broke on accident.....




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Re: Republic "Thunderbolt" updates

Postby Falcon500 » Fri Sep 09, 2005 8:54 pm

sorry about the previous posts i really shouldnt be on public air waves when i am sleepy.  :)

you really really did well on your design.
do you know what model it is taking after, i personaly like the P-45D-23 but its your a/c. i suggested compessability flaps when in a dive, (not sure where they go lol).
if you have graphics or airfiles i can mod them.  i have for the most part research the p-47 trying to refine one that i d/l ' ed
What do I do you ask? I struggle! Then destroy! Then try to put back together what I just broke on accident.....




                       The GMax effect[img]http://ww
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Re: Republic "Thunderbolt" updates

Postby JetPilot » Sat Sep 10, 2005 6:13 am

That looks great.
look forward to flyin it.
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Re: Republic "Thunderbolt" updates

Postby caldabolg » Sun Sep 11, 2005 9:57 am

Sorry for not replying sooner. Again, thanks for all the feedback. ;D
Im not sure which version of "D" I'm doing. There all pretty much the same, aren't they?I may be wrong.
As for AIR and graphics modding, I'm attempting to create this aircraft entirely on my own, Model , dynamics , custum gauges, the works. But, If I do need some help, I'll look your way dude.
Also, what are compressabillity flaps? They sound bad ass. ;D

i have for the most part research the p-47 trying to refine one that i d/l ' ed
Last edited by caldabolg on Sun Sep 11, 2005 9:58 am, edited 1 time in total.
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Re: Republic "Thunderbolt" updates

Postby Falcon500 » Sun Sep 11, 2005 3:43 pm

A. compressability flaps are flaps to (stop he mushroom effect when your plane can't pull out of the dive) lol.. AKA spoilers, dive brakes, airbrakes.  ;)

B. i modded a P-47 from FDG

C. (i'll give ya ur space)  ;)
What do I do you ask? I struggle! Then destroy! Then try to put back together what I just broke on accident.....




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