Anyway,I've modeled my cowl flaps,flaps, horizon stabalizers, ailerons and gear doors for my p47-D.
Right now,I want to set up the pivot points and animations for my gear doors, so I can begin to model the landing gear.(My favourite part on plastic models and flight sim models

I was wondering if I should make my gear animations slightly off time from each other.I noticed that some ww2 flight sim planes have landing gear animations such as this. One landing gear retracts, then part way thrue retracting, the other landing gear begins to retract.I hope this is clear enough....
After lunch Im gonna post some updated pics of my progress. Any nitpicking (or tips) would be great!