by Felix/FFDS » Tue Dec 14, 2004 11:38 pm
What most people will do is create a copy of the control surface. The parent will be named "l_aileron" and the copy " l_flap" for example. (or really, use the keyframe equivalents, since you'll be doing specific animations)
animate each part normally.
link one (say, l_flap) to the other.
delete all points except four (you can even set it as a Hierarchy node so that no geometry is created on cimpilation) and so it won't be seen.
Hopefully, visually one part will seem to be doing the work of two.
Felix/FFDS