by Milton » Sat Aug 14, 2004 1:41 pm
If you are using the gMax 1.0 and early MakeMdl, the size of the primitive dictates the size of the beam it seems. I have seen triangles 30 feet tall. ;-)
Later gMax and MakeMdl combo's did not need that.
Make sure the land_light material that is assigned to the primitive is given a white or off white color.
Place the local coordinate pivot for the primitive where you want to light source to come from.
Link the primitive to a parent object. Set the parent's local coordinate pivot so the Z axis is opposite the desired beam direction.
Hope this helps.
Milton
Dash 7, Aero Commanders, Howard 500, D18S, Spartan, XP47J, Beechcraft A28 (Grizzly)