How to convert Rhino model to GMax?

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How to convert Rhino model to GMax?

Postby MickeyMouse » Sun May 09, 2004 11:06 am

How do I convert a Rhino model to GMax and is there anything special you need to do?  I'm guessing all the animation is created in GMax.
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Re: How to convert Rhino model to GMax?

Postby Felix/FFDS » Mon May 10, 2004 6:41 am

[quote]How do I convert a Rhino model to GMax and is there anything special you need to do?
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Re: How to convert Rhino model to GMax?

Postby Sterk » Mon May 10, 2004 8:08 am

3DS triangulates geometry when transfering,or I'm wrong?
It means it will be almost impossible to edit geometry in Gmax if needed...
I'd use OBJ import script for Gmax wich can be found on
www.gmaxsupport.com
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Re: How to convert Rhino model to GMax?

Postby Han » Mon May 10, 2004 4:55 pm

If your familiar with Rhino you'll have much more control over polygons then in gmax, so polygonate your plane in Rhino. I prefer to export in DXF, because if you make sure that all meshparts that you want to be an object in gmax is on one layer in Rhino and name that layer the name what you need it to be in gmax the DXF converting will create the layers as parts in gmax.
DXF formats only supports triangle's as far as I know so that will sort out itself, better is to create the mesh in Rhino though... I use Rhino2, so not much trouble with animating in Rhino since it doesn't support that much animating..better use gmax for that...
Last edited by Han on Mon May 10, 2004 4:56 pm, edited 1 time in total.
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Re: How to convert Rhino model to GMax?

Postby Stormtropper » Mon May 10, 2004 5:23 pm

Use 3DS, but takes a whole f**kin day. I have been trying to export my tie fighter, CADKEY doesn't have .3ds so I exported as a .stp and inported into rhino, but I have my polygons set to max.
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