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by kujawskb4363 » Sun Apr 25, 2004 8:27 pm
Just wondering, are ther any programs available that can decompile FS9 aircraft files and turn them into , say, g-max or FSDS files that you can edit later? It would make it much easier, if you wanted to make small changes to an aircraft, instead of having to build them from the ground up.
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by Felix/FFDS » Sun Apr 25, 2004 9:58 pm
So far, there isn't any such decompiler released ... that I've seen.
The existing decompilers will work on old style = FS95/FS95 based mdl files.
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by garymbuska » Thu Apr 29, 2004 11:18 am
M$ just relased a bgl decompiler sdk for 2004 check out there site and you will find it. I saw a post on here about it some where or another.

Gary M Buska
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by d0mokun » Thu Apr 29, 2004 7:38 pm
muhmuhmuh isnt erm.. ah i'm tired.. erm.. reverse engineering slightly against laws\ copyrights\ quite taboo without prior consent?
if you want the easiest way to get a source file.. email the designer(s) lol. i'm sure 99% people will be willing to help.
regards
dano.
Regards,
Dano
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StudioTwentyOne design team
Formerly known as Moomin_dan ...
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by IanK » Fri Apr 30, 2004 4:31 am
Hello Dan,
reverse engineering, especially in Europe and UK, is permitted by law. We are reverse engineering Boeing flight SW here for one of our aircraft.
The copyright only applies to the source material and decompiling does not produce that at all, in law.
Ian
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by d0mokun » Fri Apr 30, 2004 10:23 am
aww neat thanks for explaining that.. always been one of those things i've wondered about.
thanks mate. ;D
Regards,
Dano
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