Anything to do with Aircraft Design, FSDS, G Max, Aircraft Animator, SDL Edit, etc. Novice or skilled - stop here & learn!                  
	
		
		
			
			
			 by waynelinda » Fri Apr 23, 2004 7:14 pm
by waynelinda » Fri Apr 23, 2004 7:14 pm 
			
			when i made my landing gear in fsds two i tagged them right and left but they still do not work do i have to animate them as well?
can someone explain the process to me?
thank
wayne
			
		 
		
			
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			 by Hellhound » Fri Apr 23, 2004 7:41 pm
by Hellhound » Fri Apr 23, 2004 7:41 pm 
			
			yea, you have to animate them. i can't help, as i use gmax, but it's the same in having to animated
			
well of course! i'm trying to hit them!
always fight fire with fire... because you get a bigger one!
 
		
			
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			 by Ridge » Mon Apr 26, 2004 8:46 pm
by Ridge » Mon Apr 26, 2004 8:46 pm 
			
			make sure they are labeled r_gear_[name] then animate it. It should then work.
			
		 
		
			
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			 by waynelinda » Mon Apr 26, 2004 11:15 pm
by waynelinda » Mon Apr 26, 2004 11:15 pm 
			
			thanks for the reply
wayne
			
		 
		
			
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			 by Hellhound » Tue Apr 27, 2004 6:56 pm
by Hellhound » Tue Apr 27, 2004 6:56 pm 
			
			rmember, the front nose gear is c_gear_[name] and he [name] is upper or lower
			
well of course! i'm trying to hit them!
always fight fire with fire... because you get a bigger one!
 
		
			
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 Hellhound
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