gmax vs fsds2?

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gmax vs fsds2?

Postby Daz » Tue Apr 20, 2004 6:58 pm

i have purchased fsds2 and have gmax on my system now obviously fsds is fairly easy to learn but my question is this...is there any big advantages to using gmax? ie is there stuff u can do in gmax that u cant in fsds? will gmax create a better visual model ?

much appreciated

daz
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Re: gmax vs fsds2?

Postby TomD » Tue Apr 20, 2004 7:14 pm

aha the million dollar question  ;D

the main thing is cutting windows, in FSDS it is extremely laborious, whereas in gmax you can use what is called a boolean to cut the windows.

I use fsds, but in a way i kind of wish i used gmax because it is a 'springboard' onto bigger and better things, and more complex design.
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Re: gmax vs fsds2?

Postby f104g » Tue Apr 20, 2004 7:29 pm

I use FSDS as well, although I am trying to learn G-max right now.

An advantage I found so far with G-max is that there are many tools and converters available for G-max , and you can save the 3-d models you create into many different formats.

There is an absolute avalanche of tools and info etc available for Gmax.

However I think FSDS is excellent for flight sim models, and I'm not thinking of giving it up just yet.
Last edited by f104g on Tue Apr 20, 2004 8:06 pm, edited 1 time in total.
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Re: gmax vs fsds2?

Postby Stratobat » Tue Apr 20, 2004 8:01 pm

Is there stuff u can do in gmax that u cant in fsds?


You can create aircraft for CFS 3 :P

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Re: gmax vs fsds2?

Postby Daz » Tue Apr 20, 2004 8:01 pm

thanx guys i have a few projects in mind i might start in fsds..can always touch them up in gmax if neccessary

daz
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