I am working on aircraft model now and has one trouble that is really unclear how to solve it.
So my question is how I should place my model in 3D program in order to have it standing exactly on the ground in the sim.
Currently my aircraft is standing on "ground" in the viewport but in the sim it hovers in air.
Generally are there any rules for placing aircraft correctly?
Oh,I have one more problem,now with the props of aircraft.
I made three versions of aircraft propellers and named them according to SDK rules:
one is "prop_still"
second is "prop_slow"
and third is "prop_blurred"
and the problem is when even I cut off the engine I still see the "prop_blurred"(a semitransparent disk) together with still prop...
Hope somebody can help me with it...