





I'm on to the animations now. I've got the gear created and am cutting the gear flaps out. I've tweaked the aircraft cfg, and got the thing to basically lift straight up for take off! Throttle up and release the gear, and it hovers. It accelerates like a bullet, but I'm having trouble w/ the flap controls. Right now, the flaps at about 200 knots flips the plane. It's a cool trick, but would rip the plane apart. Glad u like it hellhound. I should have it posted for download sometime next week. I'll post here when it's released. I'm also open to posting the gmax model if anyone would like to play w/ it. The screenshot is from a rendering in max, and the project should evolve into an animation using the camera add on in FS2002 w/ adobe after effects to create a realistic little animation. I'll keep u guys posted. I'm new to the aircraft design part of this. This is my first model (for a flight sim) I've done hundreds of other models, and it's kind of part of my job, so I'm not exactly a virgin to 3d. Let me know if I can answer any questions on modeling etc. email as always is open p-light@earthlink.net
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