Project Have Blue

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Re: Project Have Blue

Postby Katahu » Tue Jun 17, 2003 2:46 pm

Alrighty then!!!
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Re: Project Have Blue

Postby Oz » Tue Jun 17, 2003 5:36 pm

i sent you a Gmax pilot figure ive been working on. It should be better than the Freeflightdesign one. It has animation (visor) and have included a texture which was originally associated with it. the email will go into more detail  ;)
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Re: Project Have Blue

Postby Katahu » Wed Jun 18, 2003 1:06 pm

I posted these pics for the fun of it.

Image

Image

Image

Pardon the wheel wells. I haven't textured those yet.

In one of the pics, you can clearly see Downtown Miami (in Florida) in the background (the tall building by the coast). I always like flying my planes over Miami.

Anyways, what does everyone here think?
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Re: Project Have Blue

Postby Oz » Wed Jun 18, 2003 1:37 pm

its looks nice. So thats what i saw in the sky....... ;)

BTW post these pics in Raw screenshots to get more attention  ;)
Last edited by Oz on Wed Jun 18, 2003 2:45 pm, edited 1 time in total.
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Re: Project Have Blue

Postby Ivan » Thu Jun 19, 2003 8:21 am

bottom is too flat... look at the picture Oz posted in the beginning

but a good job for an aircraft of which there is only very scarce information
Russian planes: IL-76 (all standard length ones),  Tu-154 and Il-62, Tu-134 and [url=http://an24.uw.hu/]An-24RV[/ur
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Re: Project Have Blue

Postby Oz » Thu Jun 19, 2003 2:13 pm

actually i think the bottom is just right now.when you see it sideways youll see the difference.
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Re: Project Have Blue

Postby Oz » Thu Jun 19, 2003 7:44 pm

ok Katahu ive decided im gonna 'revise' my panel once more and add some more detail and all to make it look more realistic. Also im gonna try to send you some interior textures for use in the VC (including some realistic side-panel textures) So expect my email soon
Last edited by Oz on Thu Jun 19, 2003 7:47 pm, edited 1 time in total.
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Re: Project Have Blue

Postby Katahu » Sat Jun 21, 2003 7:33 pm

I can't seem to find anyone who is willing to help with the flight dynamics.

Like you said, I will go to the Raw Screenshots forum for more info and possibly volunteers. I haven't recently been checking up at sim-outhouse. I'll visit the site once again.

This project cannot be near perfect without its need *.air file that is best suited for the F-117/A Have Blue.

I checked the *.air file on the previous F-117 NightHawk models that were posted long ago at simviation. Those files seem to only function for FS98 and 2000. The reason why I say that is that when I replaced the FS2002 air file with one that is suited for either FS98 or 2000, the aircraft did not want to show up on the FS2002 aircraft list. When I opened the Aircraft.cfg file with notepad, the layout of the text is unrecognizable. There are no sections for the flight dynamics. Not even for the contact points and eyepoint.

That's why I am in need for a custom *.air and Aircraft.cfg file that is made for both the Have Blue version and FS2002.

Oh and Oz, I have 2 accounts working on my computer for MSN8. I'll send you a PM in a moment.
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Re: Project Have Blue

Postby Felix/FFDS » Tue Jun 24, 2003 4:42 pm

I replied in the FFDS forum, but you shouldn't have had a problem with the flight dynamics files - *.air and aircraft.cfg

while the FS98 and FS2K aircraft.cfg don't have the added [contact.points] sections, these should be added by FS2002 as soon as you can open the model in the sim.  I suspect that the aircraft.cfg and/or *.air file have some other mismatch.



I can't seem to find anyone who is willing to help with the flight dynamics.

Like you said, I will go to the Raw Screenshots forum for more info and possibly volunteers. I haven't recently been checking up at sim-outhouse. I'll visit the site once again.

This project cannot be near perfect without its need *.air file that is best suited for the F-117/A Have Blue.

I checked the *.air file on the previous F-117 NightHawk models that were posted long ago at simviation. Those files seem to only function for FS98 and 2000. The reason why I say that is that when I replaced the FS2002 air file with one that is suited for either FS98 or 2000, the aircraft did not want to show up on the FS2002 aircraft list. When I opened the Aircraft.cfg file with notepad, the layout of the text is unrecognizable. There are no sections for the flight dynamics. Not even for the contact points and eyepoint.

That's why I am in need for a custom *.air and Aircraft.cfg file that is made for both the Have Blue version and FS2002.

Oh and Oz, I have 2 accounts working on my computer for MSN8. I'll send you a PM in a moment.
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Re: Project Have Blue

Postby francois » Tue Jun 24, 2003 7:28 pm

Wow it be beautiful Katahu after Lockheed C-5 Galaxy please. :o
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Re: Project Have Blue

Postby Katahu » Fri Jun 27, 2003 11:54 am

Now I'm having another problem.

I know the flight dynamics work well in Fs2002(from an F-117 NightHawk version). But when it comes to adjusting the wheel contacts and static height, it's a nightmare.

Every time I lower the contacts (the air file is from a different plane, so the wheels are floating on my model), the plane tends to sink into the ground and then bounce around.

The effect is still the same when I raise the contacts a bit after lowering them. Same is true with the static height.

I tried to use the Maxscript file ( I can't remember where I got it. Probably from simviation ) that allows me to set the contacts of the aircraft in GMAX instead of opening the Aircraft.cfg file in windows explorer.

However, the measurements tend to be TOO BIG (the contacts are measured in feet by the simulator). For example: The vertical distance for the gears are like 300ft, the longitudinal is like 177ft and the lateral is like 50ft. I tried to reduce the measurements by reducing the unit setup and preferances in GMAX. But still, after redoing the contacts, the distances are too big. I set the units setup to Feet w/fractional inches. Preferences: 1 unit = 0.1 Feet.

To give you idea of who made this maxscript (cause I can't remember that either. Not exactly sure), here is a little quote I got from the Read Me file that came with it.

The contents of this file and the accompanying MaxScript are Copyright
Last edited by Katahu on Fri Jun 27, 2003 11:56 am, edited 1 time in total.
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Re: Project Have Blue

Postby Oz » Sun Jun 29, 2003 4:05 pm

you know some time ago i made a post here on contact points. Microlight told me lots of stuff relating to the digits but i dont remember though. Try searching for the post i made, i tink i called it flight dynamics or cfg problem or soemthing like that. Or you can just make a post here and state the problem
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Re: Project Have Blue

Postby Katahu » Sun Jun 29, 2003 5:55 pm

Thanks for the suggestion. :)
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