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Heat/blurr effect

PostPosted: Tue May 31, 2005 5:41 pm
by McLovin
I am trying to make a blurr/heat effect for fighters and other AC but how do I make a .fx folder.

Re: Heat/blurr effect

PostPosted: Wed Jun 01, 2005 11:58 am
by || Andy ||
Theres already one, done by someone here about 1 week ago..

http://www.simviation.com/cgi-bin/syb.c ... system.zip

Re: Heat/blurr effect

PostPosted: Wed Jun 01, 2005 12:02 pm
by McLovin
Its for jetliner though.

Re: Heat/blurr effect

PostPosted: Thu Jun 02, 2005 6:55 am
by || Andy ||
So, just later the radius..

Re: Heat/blurr effect

PostPosted: Thu Jun 02, 2005 8:21 am
by _526th_Fireman
Any effect you download can be modified for any acft. Takes a little work but can be done. I do it all the time when I find a great effect I like and want to put it on another acft.

Usually requires several steps.

1] Figure out how the effect works, whether it is a "Light" Function, "Smoke" function or combination of both, OR gauge based effect (either normal gauge or XML)

2] Modify effect to "FIT" your acft. you are placing it on......this will sometimes require you to rename the effect files (.fx) to that particular acft.

3] Making the required entries to the appropriate .cfgs (Usually panel.cfg and possibly acft.cfg.)

There are many ways effects are generated. What and how you have to modify depends on the way the effect is generated.

Takes some tinkering to learn it as there is no ONE WAY to do it. Wished it was that simple.   ;D

Re: Heat/blurr effect

PostPosted: Thu Jun 02, 2005 12:22 pm
by McLovin
Thanks for the replys guys, I am now set out to edit the CFG's to a few AC to see if it will work. if so I will post them on here later when they are done. Thanks

Brett