by Soames » Tue Dec 11, 2007 1:02 pm
I was 12 when I got my first simulator.
It was on a NASCOM 1; a self build computer that consisted of a keyboard and some PCBs mounted on a piece of chipboard and displayed through an old black and white television that had to warm up before you saw anything.
The software was actually a programme listed in a hobbyist magazine. I knew that typing it in would take ages but the picture associated with the code prompted me to go for it.
For the next few hours I plugged away at the keyboard entering an endless stream of HEX/DEC code. Then, because there was no way of saving the data I keyed in, I had to bug check everything I entered, as a single error would cause the machine to crash and would require me to start again. It was painful, frustrating and slow but the picture in the magazine kept me going.
Eventually it was ready and with my heart pounding I set the programme to run, ready to learn the secrets of flight. On that day however, I learned another lesson. A lesson, never to trust printed media. The picture in the magazine was no more than an artists impression and the reality was that there were no graphics, just a row of text. The actual simulator was nothing more than a row of values that responded to inputs to other values.
Press the 'power + or -' key and the velocity would rise or fall. Press the 'elevator + or -' key and your vertical speed would rise or fall, fairly basic math calculated the commensurate effect on altitude but in short the goal was to reach altitude 0 with speed < 50.
On the plus side the type of plane you flew was limited only by your imagination.
Last edited by
Soames on Tue Dec 11, 2007 1:04 pm, edited 1 time in total.