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FS11 - how would you like it to be?

Posted:
Thu Nov 01, 2007 9:24 am
by HugoCampos
What you would like to see changed, added, removed in FS11? Personally I would like to see better water shaders and textures, x64 support and more detailed cockpits (with APU, FCU, Air and pressures systems, etc). I also hope Aces doesn't develop FS11 with future hardware in mind, I hope they develop it for the hardware that'll be available by the time of release.
Re: FS11 - how would you like it to be?

Posted:
Thu Nov 01, 2007 9:39 am
by Mobius
FSX has x64 support now.

Personally, I'd like to see much better clouds in FS11, especially in regards to weather systems. FSX does a pretty good job with just cumulus clouds (fair weather theme), but it is awful at replicating flying around the large storms and complex weather systems that happen in the real world.
Re: FS11 - how would you like it to be?

Posted:
Thu Nov 01, 2007 9:54 am
by BFMF
I'm not worried about FS11, because i'm more focused, and content with the current flight simulator. If I were to always worry, and have huge unrealistic expectations years before every simulator is released, than weeks after FS11 is released, I would start worrying, wondering, and building up more unrealistic expecations for FS12. It's a vicious cycle that I'm glad i'm not a part of, otherwise I would always he hoping for the next best thing instead of being content with what's out now.
Re: FS11 - how would you like it to be?

Posted:
Thu Nov 01, 2007 10:00 am
by alrot
I would love to see FS11 coming out in december 2010

Re: FS11 - how would you like it to be?

Posted:
Thu Nov 01, 2007 10:05 am
by krigl
I'm not worried about FS11 either, because I've got my hands full with FSX, and FS9 still has much to offer. I've experienced about 1% of FS9's glories in fact.
BUT if FS11 is being thought about by Aces, why shouldn't we. I agree with the thread author: it would be nice if finally they designed FS for current hardware (at time of release). The fact that I only recently could run FS9 on full, and that I can't use AI in FSX is not something that made/makes me happy - it just frustrated me!!! So does the fact that I was unable to afford the hardware to upgrade to it for a year and I've only just been able to start running it thanks to a service pack.
If they want customers to be happy, give them 'the goodies now.'.. then a couple of datadisks... if they are of high quality people will buy them too, I know I will, and then start again for the next generation. Not the generation after that. They would have more happy customers who could 'move up' immediately, and they would make more money. They could get a ton of datadiscs with new content etc for one sim generation....look at the Sims... tons of datadisks and people buy them. All that money...I don't understand their tactics...
Re: FS11 - how would you like it to be?

Posted:
Thu Nov 01, 2007 11:41 am
by Fly2e
I find it amusing when this topic is posted around the same time the latest version comes out...

When you get your FSX running smooth and all your hardware updated, then you have the right to ask this question! ;)
Re: FS11 - how would you like it to be?

Posted:
Thu Nov 01, 2007 2:47 pm
by Ashar
Re: FS11 - how would you like it to be?

Posted:
Fri Nov 02, 2007 12:52 am
by an-225
FSXI eh? My expectations aren't too unrealistic - get rid of the over-saturated sky colour (come on - purple, pink and yellow? Not even in Australia), improve the water/shorelines (there is a big contrast between the shore and the water - a huge dark strip, where it should be beige, and also, the water does not break against the shore, the waves are huge) and allow more support for photo realistic airports.
Re: FS11 - how would you like it to be?

Posted:
Fri Nov 02, 2007 5:10 am
by Fozzer
Here we go again...

...!!
Deja-vou...

...!
The exact same subject was discussed, where everyone jumped in to suggest what they would like to see in the release of FSX...

....
The Ace's Team possibly took notice, and programed them in....

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...with the result that the Hardware requirements necessary to run the Simulator where either unobtainable, or too costly, or both, for just about everyone...

...!!
...so that discussion was a complete and utter waste of time and space, as well...

...!
So....here we go...again...!!
F....

...!
Re: FS11 - how would you like it to be?

Posted:
Fri Nov 02, 2007 5:48 am
by Tweek
(come on - purple, pink and yellow? Not even in Australia)
But in Rhode Island...
http://www.normankoren.com/Providence_s ... 2_fix5.jpg 
Re: FS11 - how would you like it to be?

Posted:
Fri Nov 02, 2007 6:29 am
by Fozzer
I vividly remember asking for the only thing that was of particular interest to me in FSX....
"Realistic Grass, that waved in the wind, and deformed under the wheels of my Piper Cub when landing and taxiing on Farm strips, etc..."...

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Just imagine what the frame rates would have been like, together with every other request that would/may have been incorporated into the program!...

...!!
It would have been totally unplayable without the resources, and cost of a Cray Supercomputer
F....

...!
...and I still can't afford a Cray Supercomputer...

...!
...but luckily, I don't have to mow the grass now!...

...!
Re: FS11 - how would you like it to be?

Posted:
Fri Nov 02, 2007 1:14 pm
by Ashar
"Realistic Grass, that waved in the wind, and deformed under the wheels of my Piper Cub when landing and taxiing on Farm strips, etc..."...

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I would love that!!

Re: FS11 - how would you like it to be?

Posted:
Fri Nov 02, 2007 4:18 pm
by cpthammond
"Realistic Grass, that waved in the wind, and deformed under the wheels of my Piper Cub when landing and taxiing on Farm strips, etc..."...

...!
I would love that!!

Woudent it be great
Re: FS11 - how would you like it to be?

Posted:
Fri Nov 02, 2007 8:06 pm
by Ravang
I vividly remember asking for the only thing that was of particular interest to me in FSX....
"Realistic Grass, that waved in the wind
That part could be possible, I've played shooters that had grass that moved in the wind and got good frames per sec. but deforming under tires I doubt it.

For FS11 I want good FPS and graphic like FS9
Re: FS11 - how would you like it to be?

Posted:
Sat Nov 03, 2007 7:36 am
by Fozzer
...it's a funny old do...
But the one thing which I have always (only) wished for, as a low-and-slow Pilot, is a realistic "grass" surface to land on with my various GA aircraft..!
Its not available on FS 2004 and previous Sims, and as far as I know, on FSX either..

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F....FS 2004...(FSX in the bottom drawer)... 8-)...!
Volunteer Grass-Mowers urgently required for future versions...reasonable hourly rates...

...!