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FS11, what will they get next?

PostPosted: Sat Mar 24, 2007 12:40 pm
by trojan rabbit
OK, adding road and sea traffic was a decent step to a more realistic sim.   :)

So, I know it's still pretty early to be thinking about FS11, but what will they put in next?


put any ideas you have also.


(yes, I know, some of the questions are stupid)

Re: FS11, what will they get next?

PostPosted: Sat Mar 24, 2007 12:45 pm
by Fozzer


(yes, I know, some of the questions are stupid)


You didn't include that in the list of options to vote on!... :-?...!

Paul.... ;D...!

Re: FS11, what will they get next?

PostPosted: Sat Mar 24, 2007 1:00 pm
by Tweek
You can get helicopter AI in FS9...

Re: FS11, what will they get next?

PostPosted: Sat Mar 24, 2007 1:29 pm
by ATI_7500
Hm.

General Discussion
This is where you post non FS stuff

Re: FS11, what will they get next?

PostPosted: Sat Mar 24, 2007 1:34 pm
by trojan rabbit
Hm.

General Discussion
This is where you post non FS stuff



where do you want me to put it???

Re: FS11, what will they get next?

PostPosted: Sat Mar 24, 2007 1:39 pm
by ATI_7500
"Computer Games & Software"?

- Edit: But let the mods do that.

- Ecit

Re: FS11, what will they get next?

PostPosted: Sat Mar 24, 2007 9:49 pm
by murjax
They have AI animals in FSX so they might just have AI people in FS11.  ::)

Re: FS11, what will they get next?

PostPosted: Sat Mar 24, 2007 9:58 pm
by PsychoDiablo
I think they will go as far as putting ai bugs crawling on the ground. Maybe in fs12 they will have ai bacteria  :o

Re: FS11, what will they get next?

PostPosted: Sat Mar 24, 2007 10:13 pm
by legoalex2000
how about cut the crap and get logo usage rights to paint real airlines? or runways with actual fluctuations? or mabye DROP THE GAMESPY! worst move by microsoft just under acyually releasing FSX.

Ramos

Re: FS11, what will they get next?

PostPosted: Sat Mar 24, 2007 10:18 pm
by DaveSims
Personally I'd love to see them get rid of flat airports.  Airports usually have slopes to the runways. I hate flying to airports I've been too in real life to see a perfectly flat runway, with no change in elevation.  Makes some airports almost unrecognizable.

Re: FS11, what will they get next?

PostPosted: Sat Mar 24, 2007 10:26 pm
by Ashton Lawson
FSXI should use CryTek's CryEngine2.  Then FS will be unbeatable...

but then again, CryEngine2 doesn't seem to support large global space, so maybe CryEngine3 could do it...

Re: FS11, what will they get next?

PostPosted: Sat Mar 24, 2007 10:39 pm
by The Ruptured Duck
I think the FS series has failed to incorporate the human element into their game.  FSXI should incorporate airport life:  hot shot corporate pilots, asshole airline and Piaggio pilots, geezer Cessna and Piper pilots, and cocky students should be incorporated to be AI around terminals and FBO's

Re: FS11, what will they get next?

PostPosted: Sun Mar 25, 2007 3:14 am
by pepper_airborne
I think they will go as far as putting ai bugs crawling on the ground. Maybe in fs12 they will have ai bacteria  :o


Flightsimulator 11 : Chicken flu edition

"Spread it around the world"

Re: FS11, what will they get next?

PostPosted: Sun Mar 25, 2007 4:33 am
by PsychoDiablo
I think they will go as far as putting ai bugs crawling on the ground. Maybe in fs12 they will have ai bacteria  :o


Flightsimulator 11 : Chicken flu edition

"Spread it around the world"


lol ;D maybe, maybe

Re: FS11, what will they get next?

PostPosted: Sun Mar 25, 2007 8:20 am
by ATI_7500
I think the FS series has failed to incorporate the human element into their game.  FSXI should incorporate airport life:  hot shot corporate pilots, asshole airline and Piaggio pilots, geezer Cessna and Piper pilots, and cocky students should be incorporated to be AI around terminals and FBO's


After thinking about it twice, this doesn't sound too bad. It could at least make for some more variation in ATC voices with different regional accents (british, german, spanish, american, etc...).



Maybe some random funny ATC conversations by other pilots could increse the fun, too, like:

"OMG, we've lost engine number two!  ...  Nah, just kidding."

:D