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Windows Vista RC1

PostPosted: Tue Sep 12, 2006 5:30 pm
by ctjoyce
I must say I like the new build alot. I mean Beta 2 was a HUGE jump from 5304, but there were still elements that were missing, and thus didn't exactly make many people want to run it as more than something to impress their friends with. However RC1 from Beta 2 is kinda like going from XP SP1 to SP2. We finally have a exceptionally nice OS that is stable, and useable. Some of the things to mention are the security has really been given back to the user. No more of this locking you out of your XP install. Also alot of the eye candy we want is back. Things like AA everywhere, EVEN FLIP 3D !!! ;D Also they got rid of all those "VISTA BETA 5384" logos everywhere, and all you see is Windows Vista Ultimate at the logon, and when the Vista logo flashes. Also we can finally end system processes, something you couldn't do in Beta 2.

I can post some screens of the new stuff if you like, but I am very impressed. I even am getting withen 5FPS of what I do in XP in games.

Cheers
Cameron

Re: Windows Vista RC1

PostPosted: Tue Sep 12, 2006 7:24 pm
by cheesegrater
http://www.legitreviews.com/article/385/1/

According to this review it's crap.

Is that Quake? No, although it could pass as the original Quake (screen shot) what it really is happens to be Quake 4 v1.3 running on an NVIDIA GeForce 7800GTX 512 video card at 640x480. in Vista RC1.  In case you are wondering about performance it scores a blistering 30 frames per second at 640x480.

Re: Windows Vista RC1

PostPosted: Tue Sep 12, 2006 7:40 pm
by ctjoyce
They are refering to OpenGL games. I was talking about DirectX games, ones such as BF2, HL, and FSX, and UT.

Cheers
Cameron

Re: Windows Vista RC1

PostPosted: Tue Sep 12, 2006 8:39 pm
by cheesegrater
Yeah you're right.

For starters Quake 4, DOOM 3 and PREY are all OpenGL video games, and OpenGL has never been officially supported by Microsoft. A little history lesson for those that might not know -- OpenGL was developed by Silicon Graphics and remains an open standard API and competes with Direct3D, which is an proprietary API designed by Microsoft Corporation. So now that you know where OpenGL and Direct3D came from, which do you think will work on Vista better?


;D