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http://www.flightgear.org/

PostPosted: Wed Oct 26, 2005 6:43 pm
by neodug
This is a promiseing FREE flight sim. Havent tested it yet. Looks ok! http://www.flightgear.org/

Re: http://www.flightgear.org/

PostPosted: Wed Oct 26, 2005 10:11 pm
by Katahu
From the looks of it, that sim is a loooooooong way from achieving reality as compared to M$FS. But still, it's a good start considered the new computer technologies that are out there now and available.

Can Gmax be used for making addons for that sim? Speaking of which, does it have an open architecture that allows modifications?

If "Yes" is the answer for both questions, then there is hope for that new sim.

Re: http://www.flightgear.org/

PostPosted: Wed Oct 26, 2005 10:27 pm
by Jared
I don't know the answer to your question about gmax, BUT I did notice that they have the SOURCE CODE posted on the web-site which I take to mean that they have an open policy on modifications and what not.. ;)

Re: http://www.flightgear.org/

PostPosted: Wed Oct 26, 2005 11:16 pm
by Katahu
Well, I installed it and I tried it. I felt some sense of realism when flying some of the models in FG. However, the controls for the keyboard are really awkward at best.

Re: http://www.flightgear.org/

PostPosted: Thu Oct 27, 2005 4:54 am
by ATI_7500
If "Yes" is the answer for both questions, then there is hope for that new sim.


Because you're going to put your cars into it? ::) ;D

Re: http://www.flightgear.org/

PostPosted: Thu Oct 27, 2005 11:15 am
by Katahu
/\ /\  ;D /\ /\

It's worth a try. ;D

Re: http://www.flightgear.org/

PostPosted: Thu Oct 27, 2005 5:21 pm
by Jared
I downloaded it last night but haven't had a chance to try it out yet...

Re: http://www.flightgear.org/

PostPosted: Thu Oct 27, 2005 10:38 pm
by flyboy 28
Downloading it now..

Re: http://www.flightgear.org/

PostPosted: Thu Oct 27, 2005 11:04 pm
by Katahu
Review of Flight gear

Visuals:

The scenery and visual models look ok and they appear to be decent looking. There are runway and taxi lights as well as some form of autogen. AI aircraft is already included and the loading process doesn't take that much. Surprisingly, with all the AI, light effects, and scenery maxed out with 1280x800 resolution, the frame rates are awsome.

However, the frames are murdered if you apply the detailed clouds.

The key assignments will take a long while to get use to because I still can't figure out which key to press to release the brakes [if any].

Speaking of scenery, there are not that many airports in the scenery. The list is completely short.

My joystick seems to work very well in the sim.

All in all, as a suggestion, don't critisize the sim. FG is still young and, like a little kid in preschool, can still grow in the years to come. I have never flown the models in real life, so I can't tell weather the models act realistically or not [that's probably the job of the pros - Ozzy? ;) ]. All I can say is the sim feels more like a sim and less like a game.

Re: http://www.flightgear.org/

PostPosted: Fri Oct 28, 2005 1:30 am
by Ivan
my review: i need a better joystick

Re: http://www.flightgear.org/

PostPosted: Sun Oct 30, 2005 10:29 pm
by flyboy 28
My review: The black screen looked good at first, but lacked a lot of AutoGen.

Re: http://www.flightgear.org/

PostPosted: Sun Oct 30, 2005 10:34 pm
by flyboy 28
Never mind. I tinkered with it a little and got it to run.


Not too bad. Reminds me of a mix between X-Plane and FS95. ::)

Re: http://www.flightgear.org/

PostPosted: Wed Nov 09, 2005 1:27 pm
by Hai Perso Coyone?
My review: FS9 is better

Re: http://www.flightgear.org/

PostPosted: Thu Nov 10, 2005 12:17 am
by flyboy 28
Well duh. FS has been in existence for 20+ years. ::)

Re: http://www.flightgear.org/

PostPosted: Thu Nov 10, 2005 12:07 pm
by ATI_7500
Well duh. FS has been in existence for 20+ years. ::)


And it's commercial.