I found my copy of CFS1 in the $9.99 rack at wal-mart, Im hoping that in a year or so, CFS2 will be reissued for the $9.99 rack as well. By the way, whats the deal with CFS3? I read somewhere that it was hard to make add-ons for, and that it was rather unpopular.
I've also seen copies of CFS1 floating around, but nothing for CFS2!
The problem with CFS 3 is that it is constructed differently when compared to FS 2004/ FS 2002 and CFS 2. Any aircraft and mods that you make for CFS 3 can't be used in FS 2004/ FS 2002 and CFS 2. This gives the sim a fairly closed scope whereas anything created for FS 2004 can be re-worked (In most cases without the Source file) for use in FS 2002 and CFS 2. Aircraft created for CFS 2 can also be used in FS 2004 and FS 2002, but you might have to do a little tweaking here and there. Another negative point in CFS 3 is that the whole world is not modeled, whereas in FS 2004/ FS 2002 and CFS 2 the whole world is present. This is one of the reason why CFS 2 has lasted as long as it has, because third-party developers have been able to create aircraft, campaigns and etc for the different theatres of operations. The only problem is that CFS 2 doesn't support modern types of weapons (Neither does CFS 3), so your limited to what you can accurately create for the sim. This means that you can create campaigns for any aerial wars that took place prior to the introduction of guided weapons. CFS 3 is also a resource intensive sim whereas with CFS 2 you can get by on a relatively older setup (I used to run CFS 2 on a P III 733 with 128 Mb SD-Ram and a 32 Bit Gfx card). Some people have also expressed dissapointment because there are no 2D cockpits in CFS 3, but if your one who likes to fly in the VC then this shouldn't be a problem.
Regards,
Stratobat
Edit: CFS 3 also has fishbowl views which aren't to hot
