FS11 - how would you like it to be?

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Re: FS11 - how would you like it to be?

Postby DONTREADMYUSERNAME » Sat Nov 03, 2007 9:04 am

it's too early to think about FS11, IMHO.


...........but, I would really want to see the ability to declare emrgencies in FS11, and maybe a better set up for the in flight faliures, that would be sweet!
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Re: FS11 - how would you like it to be?

Postby machineman9 » Sat Nov 03, 2007 1:46 pm

much more crash and emergercy realism. i know its a bit sadistic, but i love flying planes into the ground, and i would love to see something where a wing or engine randomly breaks off or fails or something- ya know, the 1 in a million type things that they left out

(i know why they took off damage, but i can only thank Nick for bringing it back in a decent way)


and more fighters in the game, and well yeh, like combat scenarios, and training to become a proper ingame pilot (so like every flight game combined)
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Re: FS11 - how would you like it to be?

Postby an-225 » Sun Nov 11, 2007 2:34 am

Yes, Fozzer, that shouldn't be too hard to implement. I remember on my first trip to SoCal on a United 747-400 back in December 2004, looking out the window as we taxied to YSSY runway 16R, and watching the grass blowing in the wake of our engines. :)

The grass in the simulator should then appear only under 100ft so as to save frames. Armed Assault makes excellent use of said technique, and it gives frames and good grass.
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Re: FS11 - how would you like it to be?

Postby MCAntonio aka AN21 » Sun Nov 11, 2007 4:11 pm

What about simulated dogfights(like a blend of LOMAC and FS but easier)?? Imagine firing a missile on a Piper Cub  8-)!!!!!!! Kaboom! Maybe some Red flag exercises??
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Re: FS11 - how would you like it to be?

Postby lhellas54 » Mon Nov 19, 2007 5:51 pm

What about simulated dogfights(like a blend of LOMAC and FS but easier)?? Imagine firing a missile on a Piper Cub  8-)!!!!!!! Kaboom! Maybe some Red flag exercises??


lol!!!! ;D
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