Crysis Compatibility

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Crysis Compatibility

Postby Ashton Lawson » Sat Apr 07, 2007 10:54 pm

Great news people!

I just recently downloaded another tech explanation kindof thing from incrysis.com, and I just found out something very pleasing to all who are interested in getting the game (when it comes out of course).

This is what the screen read:

MultiGPU: SLI/Crossfire, Engine adapts
MultiCPU: Physics, Network, Particles Systems, Sound/Music/Decompresion
Win64: Optimized, Production
DX10: DirectX9 and DirectX10 Renderer

This means that all who have multi-gpu solutions like SLI and Crossfire will get a performance increase in some way.
It also means that if you have a quad-core processor like some of the Intel ones, you'll have completely different calculations occuring on each core, doing different things, essentially deticated cores.
It doesn't matter what version of an operating system you have, whether it be x86 or x64 (x86 is 32-bit).
And DirectX 9 and 10 are supported, however DX10 being the preferable one for its amazing visuals.

Sorry if this is old news, but this is great!
Image
FS Water Configurator+ has new modifications in the works, plus DirectX 10, Service Pack
1, and Radeon HD 3+ Series support.
Ashton Lawson
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Re: Crysis Compatibility

Postby DizZa » Sun Apr 08, 2007 2:46 am

Cool, thanks for the news. ;)

However the Direct X 10 renderer is mainly for a performance increase..... ;)
DizZa
 

Re: Crysis Compatibility

Postby john_uk » Sun Apr 08, 2007 5:30 pm

finally a PC game company makeing sense of mulitple cores, like microsoft did with the 360.

where their are 3 cores each dedicated to a task (physics, graphics etc etc.)

i may only have 2, but its 1 more than most people :P

john
john_uk
 

Re: Crysis Compatibility

Postby Ashton Lawson » Sun Apr 08, 2007 9:19 pm

yah this is great.

this is the first time ive ever seen a company go all out to bring support to everything.  most games, if they supported multiple cores, would support two cores, and if they supported multiGPU stuff, it would either be SLI or Crossfire rather than both.

these Crytek guys hav just set a new standard for games, support for just about everything!

This game is gonna rock on the rig ill be building.  Quad-Core, Quad-SLI, 8GBs RAM, 64-Bit Vista Ultimate, DirectX 10.  Makes me wish nVIDIA would release the GeForce 8950 GX2 right now, along with Intel releasing some 4Ghz Quad-Core processor with Hyper-Threading...  oh i wish...
Image
FS Water Configurator+ has new modifications in the works, plus DirectX 10, Service Pack
1, and Radeon HD 3+ Series support.
Ashton Lawson
Major
Major
 
Posts: 1211
Joined: Thu Jun 15, 2006 5:25 am
Location: Phuket, Thailand


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