my final Airplane/Helicopter Switching idea

hello everyone
just like to share with you guys my idea for turning a throttle unit from an X52 into a collective lever for FS
i went over many design ideas, but eventually came down to this one, which IMO is the most elegant solution.
i worked out the mechanics in a little program called Phun, it's a 2D physics sandbox (do a Google search, you are sure to find it)
the idea is to have the throttle unit attached to a small platform, that's connected to rotating arms, which are also attached to the base. there is a slight assymetry between the fore and aft arms, causing them to rotate along different axes, which produces the motion i want on the platform
here are some screenshots (taken from Phun):
Airplane position:

Heli Position:

all that needs to be done in FS is reverse the collective setting for helis, so that 'pulling' is up and 'pushing' is down, as opposed to fixed-wing settings
the base will contain a USB hub for the stick, and some other push buttons for generic use... i plan to mount them onto the upper diagonal section, so i can use them in both heli and FW mode
seems easy enough to build, doesn't it? i think the tricky part will be getting the lenght of the arms and the position of the hinges right... i might have to develop a way to extract measurements from Phun... or maybe do the final design in AutoCAD or something
let me know what you think
Cheers
just like to share with you guys my idea for turning a throttle unit from an X52 into a collective lever for FS
i went over many design ideas, but eventually came down to this one, which IMO is the most elegant solution.
i worked out the mechanics in a little program called Phun, it's a 2D physics sandbox (do a Google search, you are sure to find it)
the idea is to have the throttle unit attached to a small platform, that's connected to rotating arms, which are also attached to the base. there is a slight assymetry between the fore and aft arms, causing them to rotate along different axes, which produces the motion i want on the platform
here are some screenshots (taken from Phun):
Airplane position:
Heli Position:
all that needs to be done in FS is reverse the collective setting for helis, so that 'pulling' is up and 'pushing' is down, as opposed to fixed-wing settings
the base will contain a USB hub for the stick, and some other push buttons for generic use... i plan to mount them onto the upper diagonal section, so i can use them in both heli and FW mode
seems easy enough to build, doesn't it? i think the tricky part will be getting the lenght of the arms and the position of the hinges right... i might have to develop a way to extract measurements from Phun... or maybe do the final design in AutoCAD or something
let me know what you think
Cheers