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Up for a challange

PostPosted: Sat Jan 27, 2007 7:55 am
by concordepilot
You may think I am stupid for doing this but I might aswell.

In two months time when all my resource are in my garage I am going to start building my own Concorde simulator and try to cram in into my bedroom.

I bet you lot think I am mad don't you.  :D Well at the age of 13 I am and I an't lying.

So any hints or tips will do.

Re: Up for a challange

PostPosted: Sun Jan 28, 2007 5:05 am
by Mictheslik
Good luck, perhaps when Its finished in 30 years time I can come round and have a go :D

.mic

Re: Up for a challange

PostPosted: Sun Jan 28, 2007 5:46 am
by masmith
Good luck...

How much you planning to spend?

Re: Up for a challange

PostPosted: Sun Jan 28, 2007 6:51 am
by concordepilot
It is not going to take 30 years it will be around 5-10 at max and I don't know how much it cost as most of the suplies have come from family building buisness.

Re: Up for a challange

PostPosted: Sun Jan 28, 2007 1:29 pm
by Andrew17
just a couple (there are a lot in the web...):

http://www.concordesst.com/inside/cockp ... index.html

http://museedelta.free.fr/concorde/cockpit_real1.htm

Hope those ones will turn useful for your design phase.

Bye!
A.

Re: Up for a challange

PostPosted: Mon Jan 29, 2007 3:31 pm
by beaky
Whoo-eee! You sure picked a good one to start with... ;D

If you're planning on recreating all crew stations, you might want to plan it in stages... from the flight deck door to the glareshield there's a lot of real estate and all of it is encrusted with buttons, switches, knobs , lights, and gauges!  :o


But just the main panel and Captain/FO seats could be quite do-able, except for the Concorde-specific shape of everything.
Get that built and up and running, then perhaps move on to FE, etc.
You'll have to decide early on how much of it will be for show and how much functional... I'm not building a replica-type pit, but if I were, I'd feel obliged to make as much of it  functional as possible. Dummy gauges and stuff like that just annoy me.
But with the Concorde, which is like a museum of vintage gauges and gewgaws, that could be a lengthy and rather expensive project. Some day I may try to build a DC-3 or B17 flight deck, but Concorde..? Better you than me, chum. ;)

Might have to knock a hole in the wall for the nose cone, if it's going to be "droop"-able...! ;D

Good luck!!

Re: Up for a challange

PostPosted: Mon Jan 29, 2007 4:12 pm
by concordepilot
it might be on stilts for the drooping bit I duno.

Re: Up for a challange

PostPosted: Sun Feb 04, 2007 1:51 am
by a1
i think you need a robotics expert to make the nose droppable.

Re: Up for a challange

PostPosted: Sun Feb 04, 2007 3:33 am
by SilverFox441
Make the windscreen portion of the droop only (after all it's the only bit you can see from the cockpit):

You use light materials like painted insulating foam and some simple circuitry and a couple of heavy-duty servos...

Or make it out of more substantial material and use a couple of sail winch servos...

Or use a worm gear to collapse a parallelogram support structure...

Or use relays and power window operators...

Or, hmmm... so many ways to accomplish that I can't decide what's next.

Good to go.

That isn't even hard. :)

Good luck with the Concorde 'pit.